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authorTeravus Ovares2007-11-23 05:56:35 +0000
committerTeravus Ovares2007-11-23 05:56:35 +0000
commit1ecd803e87119c0344b91798792130155a82859c (patch)
tree74cbd2102051d03acfa78f5763438fd0b0a19778 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentFixed Terrain rescale command (diff)
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* added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.
* any math gurus who'd like to improve rezzing need only to make the raytracer in SceneObjectPart work :D
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 3929f0f..850d3a4 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -147,6 +147,11 @@ namespace OpenSim.Region.Environment.Scenes
147 get { return m_regionHandle; } 147 get { return m_regionHandle; }
148 } 148 }
149 149
150 public Vector3 CameraPosition
151 {
152 get { return m_CameraCenter; }
153 }
154
150 private readonly string m_firstname; 155 private readonly string m_firstname;
151 156
152 public string Firstname 157 public string Firstname