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authorTeravus Ovares2007-11-13 22:48:19 +0000
committerTeravus Ovares2007-11-13 22:48:19 +0000
commit9f6b3e2357e76b9b85b447da189b4bf4163edd3c (patch)
tree7d9c39258e45e6271db953608e6868433f9ac70d /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentfirst pass on unlinking of objects. From Jay Clarke (IBM) (diff)
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* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
* Grid mode always returns 0 results until the Grid Communications portion is done.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index c9c24fe..3c6cad8 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -32,9 +32,11 @@ using libsecondlife;
32using libsecondlife.Packets; 32using libsecondlife.Packets;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Console; 34using OpenSim.Framework.Console;
35using OpenSim.Framework.Communications;
35using OpenSim.Region.Environment.Types; 36using OpenSim.Region.Environment.Types;
36using OpenSim.Region.Physics.Manager; 37using OpenSim.Region.Physics.Manager;
37 38
39
38namespace OpenSim.Region.Environment.Scenes 40namespace OpenSim.Region.Environment.Scenes
39{ 41{
40 public partial class ScenePresence : EntityBase 42 public partial class ScenePresence : EntityBase
@@ -274,6 +276,7 @@ namespace OpenSim.Region.Environment.Scenes
274 m_controllingClient.OnAgentRequestSit += HandleAgentRequestSit; 276 m_controllingClient.OnAgentRequestSit += HandleAgentRequestSit;
275 m_controllingClient.OnAgentSit += HandleAgentSit; 277 m_controllingClient.OnAgentSit += HandleAgentSit;
276 m_controllingClient.OnSetAlwaysRun += HandleSetAlwaysRun; 278 m_controllingClient.OnSetAlwaysRun += HandleSetAlwaysRun;
279
277 // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); 280 // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
278 // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); 281 // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
279 //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); 282 //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
@@ -1227,5 +1230,6 @@ namespace OpenSim.Region.Environment.Scenes
1227 { 1230 {
1228 m_controllingClient.SendWearables(m_wearables, m_wearablesSerial++); 1231 m_controllingClient.SendWearables(m_wearables, m_wearablesSerial++);
1229 } 1232 }
1233
1230 } 1234 }
1231} 1235}