aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs
diff options
context:
space:
mode:
authorMW2007-07-15 18:05:41 +0000
committerMW2007-07-15 18:05:41 +0000
commit3c326aae997c2250f1a9704f993b6a988a8efe89 (patch)
treef0a034c4820139d3d134e5598479751f0b46863a /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentRemoved reference to Scene EventManager from primitive. In its place, primiti... (diff)
downloadopensim-SC_OLD-3c326aae997c2250f1a9704f993b6a988a8efe89.zip
opensim-SC_OLD-3c326aae997c2250f1a9704f993b6a988a8efe89.tar.gz
opensim-SC_OLD-3c326aae997c2250f1a9704f993b6a988a8efe89.tar.bz2
opensim-SC_OLD-3c326aae997c2250f1a9704f993b6a988a8efe89.tar.xz
Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.
For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. This change helps with the decoupling of client packet functions from the scene functions.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
0 files changed, 0 insertions, 0 deletions