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author | Jeff Ames | 2007-12-13 19:44:47 +0000 |
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committer | Jeff Ames | 2007-12-13 19:44:47 +0000 |
commit | fd09b225523610f66dc7d876ea7996a175119659 (patch) | |
tree | 205260c5aecd9d8e0e12b7d8b9e7baa4dd737e44 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | Added placeholder for sitting on ground support. Doesn't work yet. (diff) | |
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Enabled the sit_ground animation. The sit state is not properly set, but it looks okay, and doesn't seem to break anything. Just move around to stand up.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index a0bab1a..bf47277 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -629,7 +629,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
629 | { | 629 | { |
630 | // TODO: This doesn't quite work yet -- probably a parent ID problem | 630 | // TODO: This doesn't quite work yet -- probably a parent ID problem |
631 | // m_parentID = (what should this be?) | 631 | // m_parentID = (what should this be?) |
632 | // SetMovementAnimation(Animations.AnimsLLUUID["SIT_GROUND"], 1); | 632 | SetMovementAnimation(Animations.AnimsLLUUID["SIT_GROUND"], 1); |
633 | } | 633 | } |
634 | 634 | ||
635 | if (m_allowMovement) | 635 | if (m_allowMovement) |