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authorTeravus Ovares2007-12-10 00:46:56 +0000
committerTeravus Ovares2007-12-10 00:46:56 +0000
commite595f82489ae91c2a913f2ac8445b3d5dbe160d0 (patch)
tree3c4c3ca6c42fefb3904f8eb211bfb38bac52ef0d /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentAdded a call to m_host.SendFullUpdateToAllClients(). (diff)
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* Hooked up the GridComm event ChildDataUpdate to the scene.
* Added List<RegionInfo> m_neighbours to Scene * Hooked up the OnRegionUp event to m_neighbours list * Modified RegionInfo to have a bool commFailTF value so that we can skip neighbors that fail. (when the region comes up, this gets reset to false and the region will try again. * Added SetChildAgentThrottle(byte[]) to IClientAPI * Several other insignificant changes related to passing child pertanant agent data from sim to sim.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index f8571a9..ebd08b4 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -53,6 +53,7 @@ namespace OpenSim.Region.Environment.Scenes
53 private uint m_requestedSitTargetID = 0; 53 private uint m_requestedSitTargetID = 0;
54 private LLVector3 m_requestedSitOffset = new LLVector3(); 54 private LLVector3 m_requestedSitOffset = new LLVector3();
55 private float m_sitAvatarHeight = 2.0f; 55 private float m_sitAvatarHeight = 2.0f;
56 private float m_godlevel = 0;
56 57
57 private bool m_isTyping = false; 58 private bool m_isTyping = false;
58 private bool m_setAlwaysRun = false; 59 private bool m_setAlwaysRun = false;
@@ -1255,7 +1256,20 @@ namespace OpenSim.Region.Environment.Scenes
1255 respondPacket.AgentData = adb; 1256 respondPacket.AgentData = adb;
1256 ControllingClient.OutPacket(respondPacket, ThrottleOutPacketType.Task); 1257 ControllingClient.OutPacket(respondPacket, ThrottleOutPacketType.Task);
1257 } 1258 }
1259 public void ChildAgentDataUpdate(ChildAgentDataUpdate cAgentData)
1260 {
1261 //
1262 m_DrawDistance = cAgentData.drawdistance;
1263 m_pos = new LLVector3(cAgentData.Position.x, cAgentData.Position.y, cAgentData.Position.z);
1264 m_CameraCenter = new Vector3(cAgentData.cameraPosition.x, cAgentData.cameraPosition.y, cAgentData.cameraPosition.z);
1265 m_godlevel = cAgentData.godlevel;
1266 ControllingClient.SetChildAgentThrottle(cAgentData.throttles);
1267 //cAgentData.AVHeight;
1268 //cAgentData.regionHandle;
1269 //m_velocity = cAgentData.Velocity;
1270
1258 1271
1272 }
1259 /// <summary> 1273 /// <summary>
1260 /// 1274 ///
1261 /// </summary> 1275 /// </summary>