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author | mingchen | 2007-07-12 20:33:10 +0000 |
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committer | mingchen | 2007-07-12 20:33:10 +0000 |
commit | df24ce6dfd803c5fcf6b0958ce14c455331a87b4 (patch) | |
tree | cab7170c4fee0bd32b5efed24c350bddfbd404c9 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | *Found and fixed bug that crashed viewer when logging in or viewing land owners (diff) | |
download | opensim-SC_OLD-df24ce6dfd803c5fcf6b0958ce14c455331a87b4.zip opensim-SC_OLD-df24ce6dfd803c5fcf6b0958ce14c455331a87b4.tar.gz opensim-SC_OLD-df24ce6dfd803c5fcf6b0958ce14c455331a87b4.tar.bz2 opensim-SC_OLD-df24ce6dfd803c5fcf6b0958ce14c455331a87b4.tar.xz |
*Parcel and estate support fully restored into Sugilite
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8134276..037b19d 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -40,6 +40,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
40 | { | 40 | { |
41 | public partial class ScenePresence : Entity | 41 | public partial class ScenePresence : Entity |
42 | { | 42 | { |
43 | |||
44 | |||
45 | |||
43 | public static bool PhysicsEngineFlying = false; | 46 | public static bool PhysicsEngineFlying = false; |
44 | public static AvatarAnimations Animations; | 47 | public static AvatarAnimations Animations; |
45 | public static byte[] DefaultTexture; | 48 | public static byte[] DefaultTexture; |
@@ -75,7 +78,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
75 | DIR_CONTROL_FLAG_UP = MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS, | 78 | DIR_CONTROL_FLAG_UP = MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS, |
76 | DIR_CONTROL_FLAG_DOWN = MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG | 79 | DIR_CONTROL_FLAG_DOWN = MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG |
77 | } | 80 | } |
78 | 81 | /// <summary> | |
82 | /// Position at which a significant movement was made | ||
83 | /// </summary> | ||
84 | private LLVector3 posLastSignificantMove = new LLVector3(); | ||
79 | #region Properties | 85 | #region Properties |
80 | /// <summary> | 86 | /// <summary> |
81 | /// | 87 | /// |
@@ -359,7 +365,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
359 | } | 365 | } |
360 | } | 366 | } |
361 | 367 | ||
368 | this.CheckForSignificantMovement(); | ||
362 | this.CheckForBorderCrossing(); | 369 | this.CheckForBorderCrossing(); |
370 | |||
363 | } | 371 | } |
364 | } | 372 | } |
365 | #endregion | 373 | #endregion |
@@ -465,6 +473,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
465 | } | 473 | } |
466 | #endregion | 474 | #endregion |
467 | 475 | ||
476 | #region Significant Movement Method | ||
477 | |||
478 | protected void CheckForSignificantMovement() | ||
479 | { | ||
480 | if (libsecondlife.Helpers.VecDist(this.Pos, this.posLastSignificantMove) > 2.0) | ||
481 | { | ||
482 | this.posLastSignificantMove = this.Pos; | ||
483 | this.m_world.parcelManager.handleSignificantClientMovement(this.ControllingClient); | ||
484 | |||
485 | } | ||
486 | } | ||
487 | #endregion | ||
468 | #region Border Crossing Methods | 488 | #region Border Crossing Methods |
469 | /// <summary> | 489 | /// <summary> |
470 | /// | 490 | /// |