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authorMW2007-07-03 20:10:20 +0000
committerMW2007-07-03 20:10:20 +0000
commitbd8018fa1cb32aa42e2a1a41ebb01fc0f1b0a04b (patch)
treec2b75501b3947186c462d71b49ca89e7c9378ac6 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parent*Fixed storage issue as noted in last commit of the OGS1 GridServer (diff)
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Today's work on Building support/tools. Think I am slowly getting there.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index dcca848..98fa2ed 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -384,6 +384,7 @@ namespace OpenSim.Region.Environment.Scenes
384 public void SendOurAppearance(IClientAPI OurClient) 384 public void SendOurAppearance(IClientAPI OurClient)
385 { 385 {
386 this.ControllingClient.SendWearables(this.Wearables); 386 this.ControllingClient.SendWearables(this.Wearables);
387 this.m_world.SendAllSceneObjectsToClient(this.ControllingClient);
387 } 388 }
388 389
389 /// <summary> 390 /// <summary>