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authorTeravus Ovares2008-02-28 05:20:23 +0000
committerTeravus Ovares2008-02-28 05:20:23 +0000
commit1afe38b319d8306b372b639ac2ad2c8e71c3e75d (patch)
treea888a2e24fbd6487b2561b54559b4ce209be36df /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parent* OnSignificantClientMovement was never being called. So we got no land updat... (diff)
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* Added a way for the friends module to definitively know if an avatar's root agent is on the instance and if so, which region the avatar's root agent is in.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 9f3c924..ef23432 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -547,7 +547,7 @@ namespace OpenSim.Region.Environment.Scenes
547 m_isChildAgent = true; 547 m_isChildAgent = true;
548 m_scene.SwapRootAgentCount(true); 548 m_scene.SwapRootAgentCount(true);
549 RemoveFromPhysicalScene(); 549 RemoveFromPhysicalScene();
550 550 m_scene.EventManager.TriggerOnMakeChildAgent(this);
551 //this.Pos = new LLVector3(128, 128, 70); 551 //this.Pos = new LLVector3(128, 128, 70);
552 } 552 }
553 553