diff options
author | lbsa71 | 2007-09-21 03:13:49 +0000 |
---|---|---|
committer | lbsa71 | 2007-09-21 03:13:49 +0000 |
commit | 409bcd999d19c52133f7099963febdf96d865467 (patch) | |
tree | a4853c05b6af3b17a2ee1392aca9e08ed38ac427 /OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs | |
parent | physics-related fixes; should stabilize border crossings (diff) | |
download | opensim-SC_OLD-409bcd999d19c52133f7099963febdf96d865467.zip opensim-SC_OLD-409bcd999d19c52133f7099963febdf96d865467.tar.gz opensim-SC_OLD-409bcd999d19c52133f7099963febdf96d865467.tar.bz2 opensim-SC_OLD-409bcd999d19c52133f7099963febdf96d865467.tar.xz |
* Continuing refactoring of presence
* Deleted stub ScenePresence.Body.cs
* Added stub Region classes
The idea is to, at first, have every ScenePresence have one RegionPresence, moving code over to it until we can detach the two classes and not have a ScenePresence for every RegionPresence.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs deleted file mode 100644 index 605e8a1..0000000 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs +++ /dev/null | |||
@@ -1,82 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using libsecondlife.Packets; | ||
30 | using OpenSim.Framework.Interfaces; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Scenes | ||
33 | { | ||
34 | partial class ScenePresence | ||
35 | { | ||
36 | public class Avatar : IScenePresenceBody | ||
37 | { | ||
38 | public Avatar() | ||
39 | { | ||
40 | } | ||
41 | |||
42 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
43 | { | ||
44 | } | ||
45 | |||
46 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
47 | { | ||
48 | } | ||
49 | |||
50 | public void SendOurAppearance(IClientAPI OurClient) | ||
51 | { | ||
52 | } | ||
53 | |||
54 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
55 | { | ||
56 | } | ||
57 | } | ||
58 | |||
59 | public class ChildAgent : IScenePresenceBody //is a ghost | ||
60 | { | ||
61 | public ChildAgent() | ||
62 | { | ||
63 | } | ||
64 | |||
65 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
66 | { | ||
67 | } | ||
68 | |||
69 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
70 | { | ||
71 | } | ||
72 | |||
73 | public void SendOurAppearance(IClientAPI OurClient) | ||
74 | { | ||
75 | } | ||
76 | |||
77 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
78 | { | ||
79 | } | ||
80 | } | ||
81 | } | ||
82 | } \ No newline at end of file | ||