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authorMW2007-08-25 14:12:40 +0000
committerMW2007-08-25 14:12:40 +0000
commit573fb3a6090e4171bbccb63a223c35e82c380369 (patch)
tree67b4d431fac6dbde89a5a3cc61f469db4d6c4062 /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
parentupdated to include saving of object flags. (diff)
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Hopefully fixed the bugs in primitives rotation editing
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index e32c196..b77da3a 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -244,7 +244,8 @@ namespace OpenSim.Region.Environment.Scenes
244 m_folderID = LLUUID.Random(); 244 m_folderID = LLUUID.Random();
245 245
246 m_flags = 0; 246 m_flags = 0;
247 m_flags |= LLObject.ObjectFlags.ObjectModify | 247 m_flags |= LLObject.ObjectFlags.Physics |
248 LLObject.ObjectFlags.ObjectModify |
248 LLObject.ObjectFlags.ObjectCopy | 249 LLObject.ObjectFlags.ObjectCopy |
249 LLObject.ObjectFlags.ObjectYouOwner | 250 LLObject.ObjectFlags.ObjectYouOwner |
250 LLObject.ObjectFlags.Touch | 251 LLObject.ObjectFlags.Touch |