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authorJustin Clarke Casey2008-12-17 16:11:03 +0000
committerJustin Clarke Casey2008-12-17 16:11:03 +0000
commitb4680f653dbc1c6f712898af79c4ea22bca3f678 (patch)
tree8482ca109db6d7e4b51221f0631c483a4a2d0fef /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
parent* Adding some locks to XEngine's m_PrimObjects which were prone to 'the colle... (diff)
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* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs49
1 files changed, 43 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 10a37ee..3547cd4 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -116,30 +116,55 @@ namespace OpenSim.Region.Environment.Scenes
116 // for SL compatibility it should be persisted though (set sound / displaytext / particlesystem, kill script) 116 // for SL compatibility it should be persisted though (set sound / displaytext / particlesystem, kill script)
117 [XmlIgnore] 117 [XmlIgnore]
118 public UUID Sound; 118 public UUID Sound;
119
119 [XmlIgnore] 120 [XmlIgnore]
120 public byte SoundFlags; 121 public byte SoundFlags;
122
121 [XmlIgnore] 123 [XmlIgnore]
122 public double SoundGain; 124 public double SoundGain;
125
123 [XmlIgnore] 126 [XmlIgnore]
124 public double SoundRadius; 127 public double SoundRadius;
128
125 [XmlIgnore] 129 [XmlIgnore]
126 public uint TimeStampFull = 0; 130 public uint TimeStampFull = 0;
131
127 [XmlIgnore] 132 [XmlIgnore]
128 public uint TimeStampLastActivity = 0; // Will be used for AutoReturn 133 public uint TimeStampLastActivity = 0; // Will be used for AutoReturn
134
129 [XmlIgnore] 135 [XmlIgnore]
130 public uint TimeStampTerse = 0; 136 public uint TimeStampTerse = 0;
137
131 [XmlIgnore] 138 [XmlIgnore]
132 public UUID FromAssetID = UUID.Zero; 139 public UUID FromAssetID = UUID.Zero;
140
141 /// <value>
142 /// The UUID of the user inventory item from which this object was rezzed if this is a root part.
143 /// If UUID.Zero then either this is not a root part or there is no connection with a user inventory item.
144 /// </value>
145 private UUID m_fromUserInventoryItemID = UUID.Zero;
146
147 [XmlIgnore]
148 public UUID FromUserInventoryItemID
149 {
150 get { return m_fromUserInventoryItemID; }
151 }
152
133 [XmlIgnore] 153 [XmlIgnore]
134 public bool IsAttachment = false; 154 public bool IsAttachment = false;
155
135 [XmlIgnore] 156 [XmlIgnore]
136 public scriptEvents AggregateScriptEvents = 0; 157 public scriptEvents AggregateScriptEvents = 0;
158
137 [XmlIgnore] 159 [XmlIgnore]
138 public UUID AttachedAvatar = UUID.Zero; 160 public UUID AttachedAvatar = UUID.Zero;
161
139 [XmlIgnore] 162 [XmlIgnore]
140 public Vector3 AttachedPos = Vector3.Zero; 163 public Vector3 AttachedPos = Vector3.Zero;
164
141 [XmlIgnore] 165 [XmlIgnore]
142 public uint AttachmentPoint = (byte)0; 166 public uint AttachmentPoint = (byte)0;
167
143 [XmlIgnore] 168 [XmlIgnore]
144 public PhysicsVector RotationAxis = new PhysicsVector(1f,1f,1f); 169 public PhysicsVector RotationAxis = new PhysicsVector(1f,1f,1f);
145 170
@@ -1428,15 +1453,27 @@ if (m_shape != null) {
1428 /// <summary> 1453 /// <summary>
1429 /// Restore this part from the serialized xml representation. 1454 /// Restore this part from the serialized xml representation.
1430 /// </summary> 1455 /// </summary>
1456 /// <param name="xmlReader"></param>
1431 /// <returns></returns> 1457 /// <returns></returns>
1432 public static SceneObjectPart FromXml(XmlReader xmlReader) 1458 public static SceneObjectPart FromXml(XmlReader xmlReader)
1433 { 1459 {
1434 // It's not necessary to persist this 1460 return FromXml(UUID.Zero, xmlReader);
1435
1436 XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart));
1437 SceneObjectPart newobject = (SceneObjectPart) serializer.Deserialize(xmlReader);
1438 return newobject;
1439 } 1461 }
1462
1463 /// <summary>
1464 /// Restore this part from the serialized xml representation.
1465 /// </summary>
1466 /// <param name="fromUserInventoryItemId">The inventory id from which this part came, if applicable</param>
1467 /// <param name="xmlReader"></param>
1468 /// <returns></returns>
1469 public static SceneObjectPart FromXml(UUID fromUserInventoryItemId, XmlReader xmlReader)
1470 {
1471 XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart));
1472 SceneObjectPart part = (SceneObjectPart)serializer.Deserialize(xmlReader);
1473 part.m_fromUserInventoryItemID = fromUserInventoryItemId;
1474
1475 return part;
1476 }
1440 1477
1441 public UUID GetAvatarOnSitTarget() 1478 public UUID GetAvatarOnSitTarget()
1442 { 1479 {
@@ -1603,7 +1640,7 @@ if (m_shape != null) {
1603 public void GetProperties(IClientAPI client) 1640 public void GetProperties(IClientAPI client)
1604 { 1641 {
1605 client.SendObjectPropertiesReply( 1642 client.SendObjectPropertiesReply(
1606 UUID.Zero, (ulong)_creationDate, _creatorID, UUID.Zero, UUID.Zero, 1643 m_fromUserInventoryItemID, (ulong)_creationDate, _creatorID, UUID.Zero, UUID.Zero,
1607 _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID, 1644 _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID,
1608 ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description, 1645 ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description,
1609 ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask, 1646 ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask,