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author | Teravus Ovares | 2007-11-15 07:32:24 +0000 |
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committer | Teravus Ovares | 2007-11-15 07:32:24 +0000 |
commit | 179695909a8967bcdb092720a19c264d52fb4515 (patch) | |
tree | b940ef5a1587b976ec2e8c7c0e2ae899198d41ef /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |
parent | added first attempt at storing stopped physical objects (diff) | |
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* Implemented the little friendly pop tooltip messages that appear when you hover your mouse over prim with the object name, description, ownerid.. etc.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 34 |
1 files changed, 30 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 70b8829..727ebb0 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -51,13 +51,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
51 | [XmlIgnore] public PhysicsActor PhysActor = null; | 51 | [XmlIgnore] public PhysicsActor PhysActor = null; |
52 | 52 | ||
53 | protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>(); | 53 | protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>(); |
54 | 54 | public LLUUID LastOwnerID; | |
55 | public LLUUID OwnerID; | 55 | public LLUUID OwnerID; |
56 | public LLUUID GroupID; | 56 | public LLUUID GroupID; |
57 | public LLUUID LastOwnerID; | 57 | public int OwnershipCost; |
58 | public byte ObjectSaleType; | ||
59 | public int SalePrice; | ||
60 | public uint Category; | ||
61 | |||
58 | public Int32 CreationDate; | 62 | public Int32 CreationDate; |
59 | public uint ParentID = 0; | 63 | public uint ParentID = 0; |
60 | 64 | ||
65 | |||
61 | public uint OwnerMask = FULL_MASK_PERMISSIONS; | 66 | public uint OwnerMask = FULL_MASK_PERMISSIONS; |
62 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS; | 67 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS; |
63 | public uint GroupMask = FULL_MASK_PERMISSIONS; | 68 | public uint GroupMask = FULL_MASK_PERMISSIONS; |
@@ -68,6 +73,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
68 | 73 | ||
69 | [XmlIgnore] public uint TimeStampFull = 0; | 74 | [XmlIgnore] public uint TimeStampFull = 0; |
70 | [XmlIgnore] public uint TimeStampTerse = 0; | 75 | [XmlIgnore] public uint TimeStampTerse = 0; |
76 | [XmlIgnore] public uint TimeStampLastActivity = 0; // Will be used for AutoReturn | ||
71 | 77 | ||
72 | protected SceneObjectGroup m_parentGroup; | 78 | protected SceneObjectGroup m_parentGroup; |
73 | 79 | ||
@@ -418,7 +424,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
418 | UUID = LLUUID.Random(); | 424 | UUID = LLUUID.Random(); |
419 | LocalID = (uint) (localID); | 425 | LocalID = (uint) (localID); |
420 | Shape = shape; | 426 | Shape = shape; |
421 | 427 | // Todo: Add More Object Parameter from above! | |
428 | OwnershipCost = 0; | ||
429 | ObjectSaleType = (byte)0; | ||
430 | SalePrice = 0; | ||
431 | Category = (uint)0; | ||
432 | LastOwnerID = CreatorID; | ||
433 | // End Todo: /// | ||
422 | GroupPosition = groupPosition; | 434 | GroupPosition = groupPosition; |
423 | OffsetPosition = offsetPosition; | 435 | OffsetPosition = offsetPosition; |
424 | RotationOffset = rotationOffset; | 436 | RotationOffset = rotationOffset; |
@@ -467,8 +479,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
467 | LastOwnerID = lastOwnerID; | 479 | LastOwnerID = lastOwnerID; |
468 | UUID = LLUUID.Random(); | 480 | UUID = LLUUID.Random(); |
469 | LocalID = (uint) (localID); | 481 | LocalID = (uint) (localID); |
482 | // Todo: Add More parameters from above | ||
470 | Shape = shape; | 483 | Shape = shape; |
471 | 484 | OwnershipCost = 0; | |
485 | ObjectSaleType = (byte)0; | ||
486 | SalePrice = 0; | ||
487 | Category = (uint)0; | ||
488 | // End Todo: /// | ||
489 | LastOwnerID = CreatorID; | ||
472 | OffsetPosition = position; | 490 | OffsetPosition = position; |
473 | RotationOffset = rotation; | 491 | RotationOffset = rotation; |
474 | ObjectFlags = flags; | 492 | ObjectFlags = flags; |
@@ -538,6 +556,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
538 | dupe.AngularVelocity = new LLVector3(0, 0, 0); | 556 | dupe.AngularVelocity = new LLVector3(0, 0, 0); |
539 | dupe.ObjectFlags = ObjectFlags; | 557 | dupe.ObjectFlags = ObjectFlags; |
540 | 558 | ||
559 | dupe.OwnershipCost = OwnershipCost; | ||
560 | dupe.ObjectSaleType = ObjectSaleType; | ||
561 | dupe.SalePrice = SalePrice; | ||
562 | dupe.Category = Category; | ||
563 | |||
564 | // This may be wrong... it might have to be applied in SceneObjectGroup to the object that's being duplicated. | ||
565 | dupe.LastOwnerID = ObjectOwner; | ||
566 | |||
541 | byte[] extraP = new byte[Shape.ExtraParams.Length]; | 567 | byte[] extraP = new byte[Shape.ExtraParams.Length]; |
542 | Array.Copy(Shape.ExtraParams, extraP, extraP.Length); | 568 | Array.Copy(Shape.ExtraParams, extraP, extraP.Length); |
543 | dupe.Shape.ExtraParams = extraP; | 569 | dupe.Shape.ExtraParams = extraP; |