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author | Teravus Ovares | 2008-01-16 17:07:46 +0000 |
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committer | Teravus Ovares | 2008-01-16 17:07:46 +0000 |
commit | 771ed747e5c847297d20485efa2b87f302e54f88 (patch) | |
tree | 8aa7573a4cb086cda3cc9f29389b5c3f3a89baee /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |
parent | * added missing using clause (diff) | |
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* Slowed down the sim stats update to once every 5 seconds because the network accounting required it... with it being the lowest updated stat.
* Time dilation is off now.. because it's the additive of the 0.91 * 10 (adds a second) / 5( the number of seconds since the last update) which results in 0.41td as common
* Slowing down the network accounting update will probably fix the red issue.
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