diff options
Hopefully fixed the bugs in primitives rotation editing
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index e32c196..b77da3a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -244,7 +244,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
244 | m_folderID = LLUUID.Random(); | 244 | m_folderID = LLUUID.Random(); |
245 | 245 | ||
246 | m_flags = 0; | 246 | m_flags = 0; |
247 | m_flags |= LLObject.ObjectFlags.ObjectModify | | 247 | m_flags |= LLObject.ObjectFlags.Physics | |
248 | LLObject.ObjectFlags.ObjectModify | | ||
248 | LLObject.ObjectFlags.ObjectCopy | | 249 | LLObject.ObjectFlags.ObjectCopy | |
249 | LLObject.ObjectFlags.ObjectYouOwner | | 250 | LLObject.ObjectFlags.ObjectYouOwner | |
250 | LLObject.ObjectFlags.Touch | | 251 | LLObject.ObjectFlags.Touch | |