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author | Justin Clarke Casey | 2008-01-21 16:42:53 +0000 |
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committer | Justin Clarke Casey | 2008-01-21 16:42:53 +0000 |
commit | 46fe6e2f978ef03a20768e629e9cd2437c707bba (patch) | |
tree | 613fc4e709fb7736e5f462c9bc7da99ae3a636d1 /OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |
parent | comment out use of the TribalMedia data mapper layer (diff) | |
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* Scripts edited within a prim will now be persisted correctly
* On restart the latest save will be restored rather than the very first dragged in scripts
* Also add previously missed out database commits to separate prim inventory commit path (sigh)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index a700974..d4e2102 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -401,7 +401,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
401 | { | 401 | { |
402 | if (HasInventoryChanged) | 402 | if (HasInventoryChanged) |
403 | { | 403 | { |
404 | datastore.StorePrimInventory(UUID, TaskInventory); | 404 | lock (TaskInventory) |
405 | { | ||
406 | datastore.StorePrimInventory(UUID, TaskInventory.Values); | ||
407 | } | ||
405 | 408 | ||
406 | HasInventoryChanged = false; | 409 | HasInventoryChanged = false; |
407 | } | 410 | } |