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author | Adam Frisby | 2008-01-15 02:09:55 +0000 |
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committer | Adam Frisby | 2008-01-15 02:09:55 +0000 |
commit | b25f9f322cdbcde7fd8c043137bf07992e5ef318 (patch) | |
tree | 7c1a5115b2849dfe388b825dd271271d347f9574 /OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |
parent | Set svn:eol-style. (diff) | |
download | opensim-SC_OLD-b25f9f322cdbcde7fd8c043137bf07992e5ef318.zip opensim-SC_OLD-b25f9f322cdbcde7fd8c043137bf07992e5ef318.tar.gz opensim-SC_OLD-b25f9f322cdbcde7fd8c043137bf07992e5ef318.tar.bz2 opensim-SC_OLD-b25f9f322cdbcde7fd8c043137bf07992e5ef318.tar.xz |
* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 1dd7e35..fc74c4e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
41 | { | 41 | { |
42 | public partial class SceneObjectPart : IScriptHost | 42 | public partial class SceneObjectPart : IScriptHost |
43 | { | 43 | { |
44 | private string m_inventoryFileName = ""; | 44 | private string m_inventoryFileName = String.Empty; |
45 | 45 | ||
46 | /// <summary> | 46 | /// <summary> |
47 | /// The inventory folder for this prim | 47 | /// The inventory folder for this prim |
@@ -334,7 +334,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
334 | 334 | ||
335 | public class InventoryStringBuilder | 335 | public class InventoryStringBuilder |
336 | { | 336 | { |
337 | public string BuildString = ""; | 337 | public string BuildString = String.Empty; |
338 | 338 | ||
339 | public InventoryStringBuilder(LLUUID folderID, LLUUID parentID) | 339 | public InventoryStringBuilder(LLUUID folderID, LLUUID parentID) |
340 | { | 340 | { |