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authorJustin Clarke Casey2007-12-26 20:21:06 +0000
committerJustin Clarke Casey2007-12-26 20:21:06 +0000
commit01de4bbfbdca14adfa2f86de0f672b8c7cfb92e9 (patch)
treeea79543e037a4d4642408db8f1ff57c1d6999cf2 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* This update includes a wide range of changes to the ODEPlugin for avatar mo... (diff)
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If a prim is persisted in the region, scripts dragged into its inventory after a server restart would not appear (though the script they contain would still be invoked). This
change fixes that problem.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 263ac27..20d596a 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1152,6 +1152,13 @@ namespace OpenSim.Region.Environment.Scenes
1152 { 1152 {
1153 return part.GetInventoryFileName(remoteClient, localID); 1153 return part.GetInventoryFileName(remoteClient, localID);
1154 } 1154 }
1155 else
1156 {
1157 MainLog.Instance.Warn(
1158 "SCENE",
1159 "Couldn't find part {0} in object group {1} ({2}) to retreive prim inventory",
1160 localID, LocalId, UUID);
1161 }
1155 return false; 1162 return false;
1156 } 1163 }
1157 1164