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authorJustin Clarke Casey2008-05-24 22:10:14 +0000
committerJustin Clarke Casey2008-05-24 22:10:14 +0000
commit79eecd3d25ccc701d5b2aba77f034c03a20b6556 (patch)
tree188b83286b22fa7f655149a9494a834985fe0e8e /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Refactor: Push some dictionary initialization down from Scene into InnerScene (diff)
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* Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index a99426a..935253f 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1841,7 +1841,7 @@ namespace OpenSim.Region.Environment.Scenes
1841 1841
1842 SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart); 1842 SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart);
1843 1843
1844 m_scene.AddEntity(objectGroup); 1844 m_scene.AddObject(objectGroup);
1845 1845
1846 ScheduleGroupForFullUpdate(); 1846 ScheduleGroupForFullUpdate();
1847 } 1847 }