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authorMW2007-08-23 10:53:42 +0000
committerMW2007-08-23 10:53:42 +0000
commit9a8742e838cdefba925292d554a2f8bc9a6b3806 (patch)
tree53da4c3f519202b09727c9e3fc1d4110faa23a90 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentMore lsl functions (thanks to ldviopeng and wjordan!) (diff)
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Added danx0r's physics patch, although for now have disabled the lines in Scene.cs, as any changes to prims (like size or position changes) are only updated to the physics engine when you restart opensim. Also prims aren't deleted from the physics engine. These shouldn't be hard to fix.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index c3d70ea..56ac9be 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -57,6 +57,7 @@ namespace OpenSim.Region.Environment.Scenes
57 57
58 public SceneObjectPart RootPart 58 public SceneObjectPart RootPart
59 { 59 {
60 get { return this.m_rootPart; }
60 set { m_rootPart = value; } 61 set { m_rootPart = value; }
61 } 62 }
62 63