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authordan miller2007-10-30 23:38:56 +0000
committerdan miller2007-10-30 23:38:56 +0000
commitf5195a453c265891858fbdcbed02dd768e7cb80f (patch)
tree5c97b620135b9e659d6205ffcb839056ab3851fd /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentStep one on the long march towards grid based inventory. Introduction of an I... (diff)
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Tevarus' patch for object flags & implemented Phantom edits
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 4d439b2..2f86d2f 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -910,6 +910,15 @@ namespace OpenSim.Region.Environment.Scenes
910 /// <param name="type"></param> 910 /// <param name="type"></param>
911 /// <param name="inUse"></param> 911 /// <param name="inUse"></param>
912 /// <param name="data"></param> 912 /// <param name="data"></param>
913 ///
914 public void UpdatePrimFlags(uint localID, ushort type, bool inUse, byte[] data)
915 {
916 SceneObjectPart part = GetChildPart(localID);
917 if (part != null)
918 {
919 part.UpdatePrimFlags(type, inUse, data);
920 }
921 }
913 public void UpdateExtraParam(uint localID, ushort type, bool inUse, byte[] data) 922 public void UpdateExtraParam(uint localID, ushort type, bool inUse, byte[] data)
914 { 923 {
915 SceneObjectPart part = GetChildPart(localID); 924 SceneObjectPart part = GetChildPart(localID);