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authorJustin Clarke Casey2008-06-12 16:54:04 +0000
committerJustin Clarke Casey2008-06-12 16:54:04 +0000
commit74017a4331acd1a246845acdcb1a85376b34dac8 (patch)
treee8f2f4b201c096e7528a1a535ba488defb4f99f0 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentthis, in theory, adds migration support to mysql for all (diff)
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* refactor: rename CreatePrimFromXml to CreatePrimFromXml2
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index d2687f3..67e2c70 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -326,7 +326,7 @@ namespace OpenSim.Region.Environment.Scenes
326 #region Constructors 326 #region Constructors
327 327
328 /// <summary> 328 /// <summary>
329 /// 329 /// Constructor
330 /// </summary> 330 /// </summary>
331 public SceneObjectGroup() 331 public SceneObjectGroup()
332 { 332 {
@@ -766,8 +766,8 @@ namespace OpenSim.Region.Environment.Scenes
766 AttachToBackup(); 766 AttachToBackup();
767 m_rootPart.ScheduleFullUpdate(); 767 m_rootPart.ScheduleFullUpdate();
768 m_rootPart.ClearUndoState(); 768 m_rootPart.ClearUndoState();
769
770 } 769 }
770
771 public void DetachToInventoryPrep() 771 public void DetachToInventoryPrep()
772 { 772 {
773 ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.m_attachedAvatar); 773 ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.m_attachedAvatar);