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authorTeravus Ovares2007-12-28 23:19:03 +0000
committerTeravus Ovares2007-12-28 23:19:03 +0000
commit0631151e08174fffbc5bf3f646ef32e16e2c5145 (patch)
treecd5c03148d599fbe9c9929ff98b5894c5a4cdd43 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentAdd System.Xml back into AssetServer and into AssetLoader for the first time.... (diff)
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* Patch from Melanie provides Util.CleanString and uses it on the prim name and description. Thanks Melanie.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index d3f5454..0f8ce0b 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1086,7 +1086,6 @@ namespace OpenSim.Region.Environment.Scenes
1086 /// <param name="name"></param> 1086 /// <param name="name"></param>
1087 public void SetPartName(string name, uint localID) 1087 public void SetPartName(string name, uint localID)
1088 { 1088 {
1089 name = name.Remove(name.Length - 1, 1);
1090 SceneObjectPart part = GetChildPart(localID); 1089 SceneObjectPart part = GetChildPart(localID);
1091 if (part != null) 1090 if (part != null)
1092 { 1091 {