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authorlbsa712007-11-29 06:07:48 +0000
committerlbsa712007-11-29 06:07:48 +0000
commita32bb9167597734fa0c977adbadfaaf56cd97c86 (patch)
tree45987746053dd468104479c936e0bd858b082149 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Locking on local scope variable does not make sense - every thread will hav... (diff)
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* minor refactorings
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 45581c5..6a18587 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -496,7 +496,7 @@ namespace OpenSim.Region.Environment.Scenes
496 /// 496 ///
497 /// </summary> 497 /// </summary>
498 /// <returns></returns> 498 /// <returns></returns>
499 public new SceneObjectGroup Copy(LLUUID cAgentID, LLUUID cGroupID) 499 public SceneObjectGroup Copy(LLUUID cAgentID, LLUUID cGroupID)
500 { 500 {
501 SceneObjectGroup dupe = (SceneObjectGroup) MemberwiseClone(); 501 SceneObjectGroup dupe = (SceneObjectGroup) MemberwiseClone();
502 dupe.m_parts = new Dictionary<LLUUID, SceneObjectPart>(); 502 dupe.m_parts = new Dictionary<LLUUID, SceneObjectPart>();