aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
diff options
context:
space:
mode:
authorTeravus Ovares2007-12-30 06:18:17 +0000
committerTeravus Ovares2007-12-30 06:18:17 +0000
commit32438ab1b9a5c270e0a4a2d708f8c7730dc7e617 (patch)
tree21595ce38d7a9474c1b3f3eb71c8d50a2763039a /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Applied Melanie's same instance IM fix. This will make IMs work within the... (diff)
downloadopensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.zip
opensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.tar.gz
opensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.tar.bz2
opensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.tar.xz
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
* This update also fixes scripting and some weird physics reactions
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs17
1 files changed, 6 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 0f8ce0b..3fc7aec 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes
636 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) 636 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags)
637 { 637 {
638 //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags); 638 //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags);
639 ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket) PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily); 639 ObjectPropertiesFamilyPacket objPropFamilyPack = new ObjectPropertiesFamilyPacket();
640 // TODO: don't create new blocks if recycling an old packet 640 // TODO: don't create new blocks if recycling an old packet
641 641
642 ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); 642 ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock();
@@ -677,32 +677,26 @@ namespace OpenSim.Region.Environment.Scenes
677 /// </summary> 677 /// </summary>
678 public override void Update() 678 public override void Update()
679 { 679 {
680 List<SceneObjectPart> parts = new List<SceneObjectPart>(m_parts.Values);
681
682 if (Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02) 680 if (Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02)
683 { 681 {
684 foreach (SceneObjectPart part in parts) 682 foreach (SceneObjectPart part in m_parts.Values)
685 { 683 {
686 if (part.UpdateFlag == 0) part.UpdateFlag = 1; 684 if (part.UpdateFlag == 0) part.UpdateFlag = 1;
687 } 685 }
688
689 lastPhysGroupPos = AbsolutePosition; 686 lastPhysGroupPos = AbsolutePosition;
690 } 687 }
691
692 if ((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1) 688 if ((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1)
693 || (Math.Abs(lastPhysGroupRot.X - GroupRotation.X) > 0.1) 689 || (Math.Abs(lastPhysGroupRot.X - GroupRotation.X) > 0.1)
694 || (Math.Abs(lastPhysGroupRot.Y - GroupRotation.Y) > 0.1) 690 || (Math.Abs(lastPhysGroupRot.Y - GroupRotation.Y) > 0.1)
695 || (Math.Abs(lastPhysGroupRot.Z - GroupRotation.Z) > 0.1)) 691 || (Math.Abs(lastPhysGroupRot.Z - GroupRotation.Z) > 0.1))
696 { 692 {
697 foreach (SceneObjectPart part in parts) 693 foreach (SceneObjectPart part in m_parts.Values)
698 { 694 {
699 if (part.UpdateFlag == 0) part.UpdateFlag = 1; 695 if (part.UpdateFlag == 0) part.UpdateFlag = 1;
700 } 696 }
701
702 lastPhysGroupRot = GroupRotation; 697 lastPhysGroupRot = GroupRotation;
703 } 698 }
704 699 foreach (SceneObjectPart part in m_parts.Values)
705 foreach (SceneObjectPart part in parts)
706 { 700 {
707 part.SendScheduledUpdates(); 701 part.SendScheduledUpdates();
708 } 702 }
@@ -1051,7 +1045,7 @@ namespace OpenSim.Region.Environment.Scenes
1051 /// <param name="client"></param> 1045 /// <param name="client"></param>
1052 public void GetProperites(IClientAPI client) 1046 public void GetProperites(IClientAPI client)
1053 { 1047 {
1054 ObjectPropertiesPacket proper = (ObjectPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ObjectProperties); 1048 ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
1055 // TODO: don't create new blocks if recycling an old packet 1049 // TODO: don't create new blocks if recycling an old packet
1056 1050
1057 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; 1051 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
@@ -1086,6 +1080,7 @@ namespace OpenSim.Region.Environment.Scenes
1086 /// <param name="name"></param> 1080 /// <param name="name"></param>
1087 public void SetPartName(string name, uint localID) 1081 public void SetPartName(string name, uint localID)
1088 { 1082 {
1083 name = name.Remove(name.Length - 1, 1);
1089 SceneObjectPart part = GetChildPart(localID); 1084 SceneObjectPart part = GetChildPart(localID);
1090 if (part != null) 1085 if (part != null)
1091 { 1086 {