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author | lbsa71 | 2007-08-15 16:57:47 +0000 |
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committer | lbsa71 | 2007-08-15 16:57:47 +0000 |
commit | c47bca94d23420b164e5f32aa5c781009496e0d3 (patch) | |
tree | 1334b22e0580c1584a7ef7dfb537339992f2b0ef /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | * Applying ckrinke's LSL baseclass changes (Thanks!) (diff) | |
download | opensim-SC_OLD-c47bca94d23420b164e5f32aa5c781009496e0d3.zip opensim-SC_OLD-c47bca94d23420b164e5f32aa5c781009496e0d3.tar.gz opensim-SC_OLD-c47bca94d23420b164e5f32aa5c781009496e0d3.tar.bz2 opensim-SC_OLD-c47bca94d23420b164e5f32aa5c781009496e0d3.tar.xz |
* Exploring Group/Part from an app perspective.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 4f98199..2f4d707 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -35,6 +35,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
35 | get { return 1; } | 35 | get { return 1; } |
36 | } | 36 | } |
37 | 37 | ||
38 | public LLQuaternion Rotation | ||
39 | { | ||
40 | get { return m_rootPart.RotationOffset; } | ||
41 | } | ||
42 | |||
43 | |||
38 | /// <summary> | 44 | /// <summary> |
39 | /// | 45 | /// |
40 | /// </summary> | 46 | /// </summary> |
@@ -471,6 +477,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
471 | } | 477 | } |
472 | } | 478 | } |
473 | 479 | ||
480 | public string Text | ||
481 | { | ||
482 | get { return m_rootPart.Text; } | ||
483 | set { m_rootPart.Text = value; } | ||
484 | } | ||
485 | |||
486 | |||
474 | public void SetPartText(string text, uint localID) | 487 | public void SetPartText(string text, uint localID) |
475 | { | 488 | { |
476 | SceneObjectPart part = this.GetChildPrim(localID); | 489 | SceneObjectPart part = this.GetChildPrim(localID); |
@@ -626,7 +639,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
626 | } | 639 | } |
627 | #endregion | 640 | #endregion |
628 | 641 | ||
629 | #region Roation | 642 | #region Rotation |
630 | /// <summary> | 643 | /// <summary> |
631 | /// | 644 | /// |
632 | /// </summary> | 645 | /// </summary> |
@@ -791,6 +804,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
791 | } | 804 | } |
792 | #endregion | 805 | #endregion |
793 | 806 | ||
807 | public override void UpdateMovement() | ||
808 | { | ||
809 | foreach( SceneObjectPart part in m_parts.Values ) | ||
810 | { | ||
811 | part.UpdateMovement(); | ||
812 | } | ||
813 | |||
814 | base.UpdateMovement(); | ||
815 | } | ||
816 | |||
794 | /// <summary> | 817 | /// <summary> |
795 | /// Added as a way for the storage provider to reset the scene, | 818 | /// Added as a way for the storage provider to reset the scene, |
796 | /// most likely a better way to do this sort of thing but for now... | 819 | /// most likely a better way to do this sort of thing but for now... |