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author | Melanie Thielker | 2008-09-18 12:50:01 +0000 |
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committer | Melanie Thielker | 2008-09-18 12:50:01 +0000 |
commit | 4cb430eb339b5a8a9e1277c5efde3bf980268ce5 (patch) | |
tree | 02816e5610c51640cbb8efb50adca4e06e403b32 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | Another pointless multiplication/division removed (diff) | |
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Mantis #2213
Thank you, nlin, for a patch that prevents physical prims from being
created twice when rezzed from a script.
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