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author | Justin Clarke Casey | 2008-10-14 15:56:14 +0000 |
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committer | Justin Clarke Casey | 2008-10-14 15:56:14 +0000 |
commit | 0d6eb37ac5703f586e2e8eeda510825c807250b2 (patch) | |
tree | a6b341134078ec4650c1346cd82f12e40baab05e /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | * refactor: rename SendKiPrimitive to SendKillObject since this appears more ... (diff) | |
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* minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 37f3caf..8c5afab 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1527,9 +1527,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1527 | 1527 | ||
1528 | #region Scheduling | 1528 | #region Scheduling |
1529 | 1529 | ||
1530 | /// <summary> | ||
1531 | /// Examine this object's parts to see if they've changed sufficiently to warrant an update | ||
1532 | /// </summary> | ||
1533 | public override void Update() | 1530 | public override void Update() |
1534 | { | 1531 | { |
1535 | // Check that the group was not deleted before the scheduled update | 1532 | // Check that the group was not deleted before the scheduled update |