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author | Teravus Ovares | 2008-04-20 04:19:44 +0000 |
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committer | Teravus Ovares | 2008-04-20 04:19:44 +0000 |
commit | 3358d70c5b174b2b9ac1216e9e43497279982805 (patch) | |
tree | 3b6684a1d58912962eeda8a6b5fd1fc69ae2d00d /OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | |
parent | * Added experimental "svn load <revision>" command to allow you to load a reg... (diff) | |
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* Updates LSL2CS converter
* All objects are not touchable by default now
* When a script listens for one of the touch events in the state, an object becomes touchable.
* All LSL scripts report which events they consume now
** This uses semi-complicated Regex to discover the events, stick them in a dictionary, and then write a method call into each script state's state_entry() event.
** Tedd may figure out a better way to do this in the future. For now, this works for LSL.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 3f14fff..495b604 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -51,6 +51,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
51 | if (part != null) | 51 | if (part != null) |
52 | { | 52 | { |
53 | part.StartScript(itemID); | 53 | part.StartScript(itemID); |
54 | |||
54 | } | 55 | } |
55 | else | 56 | else |
56 | { | 57 | { |
@@ -119,6 +120,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
119 | if (part != null) | 120 | if (part != null) |
120 | { | 121 | { |
121 | part.StopScript(itemID); | 122 | part.StopScript(itemID); |
123 | RemoveScriptEvents(itemID); | ||
122 | } | 124 | } |
123 | else | 125 | else |
124 | { | 126 | { |