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author | Sean Dague | 2008-07-23 22:14:29 +0000 |
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committer | Sean Dague | 2008-07-23 22:14:29 +0000 |
commit | cf317f5c3352f066fd61a0fa5de19c93947be22c (patch) | |
tree | 2decd9652f6270789713f98b2ac550395b125c08 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | |
parent | add primitems migration for nhibernate (diff) | |
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refactor TaskInventoryItem Mask -> Permissions to be consistant with how things
are stored in the db.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 0696432..cc4891f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -151,11 +151,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
151 | taskItem.Type = item.AssetType; | 151 | taskItem.Type = item.AssetType; |
152 | taskItem.InvType = item.InvType; | 152 | taskItem.InvType = item.InvType; |
153 | 153 | ||
154 | taskItem.BaseMask = item.BasePermissions; | 154 | taskItem.BasePermissions = item.BasePermissions; |
155 | taskItem.OwnerMask = item.CurrentPermissions; | 155 | taskItem.CurrentPermissions = item.CurrentPermissions; |
156 | // FIXME: ignoring group permissions for now as they aren't stored in item | 156 | // FIXME: ignoring group permissions for now as they aren't stored in item |
157 | taskItem.EveryoneMask = item.EveryOnePermissions; | 157 | taskItem.EveryonePermissions = item.EveryOnePermissions; |
158 | taskItem.NextOwnerMask = item.NextPermissions; | 158 | taskItem.NextPermissions = item.NextPermissions; |
159 | taskItem.Flags = item.Flags; | 159 | taskItem.Flags = item.Flags; |
160 | // TODO: These are pending addition of those fields to TaskInventoryItem | 160 | // TODO: These are pending addition of those fields to TaskInventoryItem |
161 | // taskItem.SalePrice = item.SalePrice; | 161 | // taskItem.SalePrice = item.SalePrice; |