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authorJustin Clarke Casey2008-06-12 17:49:08 +0000
committerJustin Clarke Casey2008-06-12 17:49:08 +0000
commit8714833986cef44787fd57a61699b7bdcfd3d3bb (patch)
treefbd78ff5755484df5ca5732389a7006f92db6508 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
parent* refactor: rename CreatePrimFromXml to CreatePrimFromXml2 (diff)
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* refactor: For new objects, move attach to backup to occur when adding to a scene, rather than on creation of the group
* Adding to a scene is now parameterized such that one can choose not to actually persist that group * This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index 3e84af0..aea433e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -124,6 +124,7 @@ namespace OpenSim.Region.Environment.Scenes
124 } 124 }
125 } 125 }
126 126
127 /// <summary>
127 /// Start a given script. 128 /// Start a given script.
128 /// </summary> 129 /// </summary>
129 /// <param name="localID"> 130 /// <param name="localID">