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authormingchen2007-07-16 01:25:16 +0000
committermingchen2007-07-16 01:25:16 +0000
commit7f10179129d4b5ac4ae5c05ff8598f569b8e6412 (patch)
treeb5a6eac77699fd1857085aedcecf8732db7a0ebd /OpenSim/Region/Environment/Scenes/SceneObject.cs
parentCouple of small changes to NPC test character. (diff)
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*Fixed bug that incorrectly tabulated 'others' prims on a parcel
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObject.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObject.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs
index 8de7cdb..e615599 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObject.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs
@@ -49,6 +49,8 @@ namespace OpenSim.Region.Environment.Scenes
49 49
50 private EventManager m_eventManager; 50 private EventManager m_eventManager;
51 51
52 public bool isSelected = false;
53
52 public LLUUID rootUUID 54 public LLUUID rootUUID
53 { 55 {
54 get 56 get