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author | mingchen | 2007-07-15 21:02:13 +0000 |
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committer | mingchen | 2007-07-15 21:02:13 +0000 |
commit | 6510aea0ed33134c09d25be690a69e1fff4a3282 (patch) | |
tree | 977e759a9ae61b788439e68ce01bd94dfae4c1fc /OpenSim/Region/Environment/Scenes/SceneObject.cs | |
parent | * Primitives are now loaded from Datastore during scene initialisation. (diff) | |
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*Added support for the "show" button that highlights objects over the selected Objects
*Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObject.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObject.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index 95db271..c925584 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -170,8 +170,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
170 | dupe.children.Add(dupe.rootPrimitive); | 170 | dupe.children.Add(dupe.rootPrimitive); |
171 | dupe.rootPrimitive.Pos = this.Pos; | 171 | dupe.rootPrimitive.Pos = this.Pos; |
172 | dupe.Rotation = this.Rotation; | 172 | dupe.Rotation = this.Rotation; |
173 | LLUUID rootu = dupe.rootUUID; | 173 | dupe.LocalId = m_world.PrimIDAllocate(); |
174 | uint rooti = dupe.rootLocalID; | ||
175 | 174 | ||
176 | dupe.registerEvents(); | 175 | dupe.registerEvents(); |
177 | return dupe; | 176 | return dupe; |