diff options
Prim Copying (both CTRL+D and shift-drag) should now work.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObject.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObject.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index e979186..d507a98 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -117,11 +117,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
117 | 117 | ||
118 | dupe.m_world = this.m_world; | 118 | dupe.m_world = this.m_world; |
119 | dupe.m_regionHandle = this.m_regionHandle; | 119 | dupe.m_regionHandle = this.m_regionHandle; |
120 | Primitive newRoot = this.rootPrimitive.Copy((EntityBase)dupe, dupe); | 120 | Primitive newRoot = this.rootPrimitive.Copy(dupe, dupe); |
121 | dupe.rootPrimitive = newRoot; | 121 | dupe.rootPrimitive = newRoot; |
122 | dupe.rootPrimitive.Pos =( this.Pos + new LLVector3(0,0,1)); | 122 | dupe.children.Add(dupe.rootPrimitive); |
123 | dupe.rootPrimitive.Pos = this.Pos; | ||
123 | dupe.Rotation = this.Rotation; | 124 | dupe.Rotation = this.Rotation; |
124 | 125 | LLUUID rootu= dupe.rootUUID; | |
126 | uint rooti = dupe.rootLocalID; | ||
125 | return dupe; | 127 | return dupe; |
126 | } | 128 | } |
127 | 129 | ||