diff options
Deleted a few old files that are no longer used.
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObject(Old).cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObject(Old).cs | 319 |
1 files changed, 0 insertions, 319 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject(Old).cs b/OpenSim/Region/Environment/Scenes/SceneObject(Old).cs deleted file mode 100644 index 6f06b5a..0000000 --- a/OpenSim/Region/Environment/Scenes/SceneObject(Old).cs +++ /dev/null | |||
@@ -1,319 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using System.IO; | ||
31 | using System.Xml; | ||
32 | using System.Xml.Serialization; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Physics.Manager; | ||
38 | |||
39 | namespace OpenSim.Region.Environment.Scenes | ||
40 | { | ||
41 | public class SceneObjectOLD : EntityBase | ||
42 | { | ||
43 | private Encoding enc = Encoding.ASCII; | ||
44 | private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group | ||
45 | public Primitive rootPrimitive; | ||
46 | protected ulong m_regionHandle; | ||
47 | |||
48 | private EventManager m_eventManager; | ||
49 | |||
50 | public bool isSelected = false; | ||
51 | |||
52 | public LLUUID rootUUID | ||
53 | { | ||
54 | get | ||
55 | { | ||
56 | this.m_uuid = this.rootPrimitive.m_uuid; | ||
57 | return this.m_uuid; | ||
58 | } | ||
59 | } | ||
60 | |||
61 | public uint rootLocalID | ||
62 | { | ||
63 | get | ||
64 | { | ||
65 | this.m_localId = this.rootPrimitive.LocalId; | ||
66 | return this.LocalId; | ||
67 | } | ||
68 | } | ||
69 | |||
70 | public int primCount | ||
71 | { | ||
72 | get | ||
73 | { | ||
74 | return this.ChildPrimitives.Count; | ||
75 | } | ||
76 | } | ||
77 | |||
78 | public Dictionary<LLUUID, Primitive> Children | ||
79 | { | ||
80 | get | ||
81 | { | ||
82 | return this.ChildPrimitives; | ||
83 | } | ||
84 | } | ||
85 | |||
86 | /// <summary> | ||
87 | /// | ||
88 | /// </summary> | ||
89 | public SceneObjectOLD(Scene world, EventManager eventManager, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape) | ||
90 | { | ||
91 | m_regionHandle = world.RegionInfo.RegionHandle; | ||
92 | m_scene = world; | ||
93 | m_eventManager = eventManager; | ||
94 | |||
95 | this.AbsolutePosition = pos; | ||
96 | this.CreateRootFromShape(ownerID, localID, shape, pos); | ||
97 | |||
98 | registerEvents(); | ||
99 | } | ||
100 | |||
101 | /// <summary> | ||
102 | /// | ||
103 | /// </summary> | ||
104 | /// <remarks>Need a null constructor for duplication</remarks> | ||
105 | public SceneObjectOLD() | ||
106 | { | ||
107 | |||
108 | } | ||
109 | |||
110 | public void registerEvents() | ||
111 | { | ||
112 | m_eventManager.OnBackup += new EventManager.OnBackupDelegate(ProcessBackup); | ||
113 | m_eventManager.OnParcelPrimCountUpdate += new EventManager.OnParcelPrimCountUpdateDelegate(ProcessParcelPrimCountUpdate); | ||
114 | } | ||
115 | |||
116 | public void unregisterEvents() | ||
117 | { | ||
118 | m_eventManager.OnBackup -= new EventManager.OnBackupDelegate(ProcessBackup); | ||
119 | m_eventManager.OnParcelPrimCountUpdate -= new EventManager.OnParcelPrimCountUpdateDelegate(ProcessParcelPrimCountUpdate); | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// Processes backup | ||
124 | /// </summary> | ||
125 | /// <param name="datastore"></param> | ||
126 | public void ProcessBackup(OpenSim.Region.Interfaces.IRegionDataStore datastore) | ||
127 | { | ||
128 | // datastore.StoreObject(this); | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Sends my primitive info to the land manager for it to keep tally of all of the prims! | ||
133 | /// </summary> | ||
134 | private void ProcessParcelPrimCountUpdate() | ||
135 | { | ||
136 | |||
137 | // m_eventManager.TriggerParcelPrimCountAdd(this); | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// | ||
142 | /// </summary> | ||
143 | /// <param name="addPacket"></param> | ||
144 | /// <param name="agentID"></param> | ||
145 | /// <param name="localID"></param> | ||
146 | public void CreateRootFromShape(LLUUID agentID, uint localID, PrimitiveBaseShape shape, LLVector3 pos) | ||
147 | { | ||
148 | |||
149 | // this.rootPrimitive = new Primitive(this.m_regionHandle, this.m_scene, agentID, localID, true, this, this, shape, pos); | ||
150 | this.m_children.Add(rootPrimitive); | ||
151 | |||
152 | this.ChildPrimitives.Add(this.rootUUID, this.rootPrimitive); | ||
153 | } | ||
154 | |||
155 | /// <summary> | ||
156 | /// | ||
157 | /// </summary> | ||
158 | /// <param name="data"></param> | ||
159 | public void CreateFromBytes(byte[] data) | ||
160 | { | ||
161 | |||
162 | } | ||
163 | |||
164 | /// <summary> | ||
165 | /// Makes a copy of this SceneObject (and child primitives) | ||
166 | /// </summary> | ||
167 | /// <returns>A complete copy of the object</returns> | ||
168 | public new SceneObjectOLD Copy() | ||
169 | { | ||
170 | SceneObjectOLD dupe = new SceneObjectOLD(); | ||
171 | |||
172 | dupe.m_scene = this.m_scene; | ||
173 | dupe.m_eventManager = this.m_eventManager; | ||
174 | dupe.m_regionHandle = this.m_regionHandle; | ||
175 | Primitive newRoot = this.rootPrimitive.Copy(dupe, dupe); | ||
176 | dupe.rootPrimitive = newRoot; | ||
177 | |||
178 | dupe.m_children.Add(dupe.rootPrimitive); | ||
179 | dupe.rootPrimitive.AbsolutePosition = this.AbsolutePosition; | ||
180 | dupe.Rotation = this.Rotation; | ||
181 | dupe.LocalId = m_scene.PrimIDAllocate(); | ||
182 | |||
183 | dupe.registerEvents(); | ||
184 | return dupe; | ||
185 | } | ||
186 | |||
187 | /// <summary> | ||
188 | /// | ||
189 | /// </summary> | ||
190 | public void Serialise() | ||
191 | { | ||
192 | |||
193 | } | ||
194 | |||
195 | /// <summary> | ||
196 | /// | ||
197 | /// </summary> | ||
198 | public void DeleteAllChildren() | ||
199 | { | ||
200 | this.m_children.Clear(); | ||
201 | this.ChildPrimitives.Clear(); | ||
202 | this.rootPrimitive = null; | ||
203 | unregisterEvents(); | ||
204 | } | ||
205 | |||
206 | /// <summary> | ||
207 | /// | ||
208 | /// </summary> | ||
209 | /// <param name="primObject"></param> | ||
210 | public void AddNewChildPrims(SceneObjectOLD primObject) | ||
211 | { | ||
212 | this.rootPrimitive.AddNewChildren(primObject); | ||
213 | } | ||
214 | |||
215 | public void AddChildToList(Primitive prim) | ||
216 | { | ||
217 | if (!this.ChildPrimitives.ContainsKey(prim.m_uuid)) | ||
218 | { | ||
219 | this.ChildPrimitives.Add(prim.m_uuid, prim); | ||
220 | } | ||
221 | } | ||
222 | /// <summary> | ||
223 | /// | ||
224 | /// </summary> | ||
225 | /// <param name="primID"></param> | ||
226 | /// <returns></returns> | ||
227 | public Primitive HasChildPrim(LLUUID primID) | ||
228 | { | ||
229 | if (this.ChildPrimitives.ContainsKey(primID)) | ||
230 | { | ||
231 | return this.ChildPrimitives[primID]; | ||
232 | } | ||
233 | |||
234 | return null; | ||
235 | } | ||
236 | |||
237 | /// <summary> | ||
238 | /// | ||
239 | /// </summary> | ||
240 | /// <param name="localID"></param> | ||
241 | /// <returns></returns> | ||
242 | public Primitive HasChildPrim(uint localID) | ||
243 | { | ||
244 | Primitive returnPrim = null; | ||
245 | foreach (Primitive prim in this.ChildPrimitives.Values) | ||
246 | { | ||
247 | if (prim.LocalId == localID) | ||
248 | { | ||
249 | returnPrim = prim; | ||
250 | break; | ||
251 | } | ||
252 | } | ||
253 | return returnPrim; | ||
254 | } | ||
255 | |||
256 | public void SendAllChildPrimsToClient(IClientAPI client) | ||
257 | { | ||
258 | this.rootPrimitive.SendFullUpdateForAllChildren(client); | ||
259 | } | ||
260 | |||
261 | /// <summary> | ||
262 | /// | ||
263 | /// </summary> | ||
264 | public override void BackUp() | ||
265 | { | ||
266 | |||
267 | } | ||
268 | |||
269 | /// <summary> | ||
270 | /// | ||
271 | /// </summary> | ||
272 | /// <param name="offset"></param> | ||
273 | /// <param name="pos"></param> | ||
274 | /// <param name="remoteClient"></param> | ||
275 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
276 | { | ||
277 | this.rootPrimitive.AbsolutePosition = pos; | ||
278 | this.rootPrimitive.SendTerseUpdateForAllChildren(remoteClient); | ||
279 | } | ||
280 | |||
281 | /// <summary> | ||
282 | /// | ||
283 | /// </summary> | ||
284 | /// <param name="client"></param> | ||
285 | public void GetProperites(IClientAPI client) | ||
286 | { | ||
287 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
288 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
289 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
290 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
291 | proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.CreationDate; | ||
292 | proper.ObjectData[0].CreatorID = this.rootPrimitive.CreatorID; | ||
293 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
294 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
295 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
296 | proper.ObjectData[0].InventorySerial = 0; | ||
297 | proper.ObjectData[0].LastOwnerID = this.rootPrimitive.LastOwnerID; | ||
298 | proper.ObjectData[0].ObjectID = this.rootUUID; | ||
299 | proper.ObjectData[0].OwnerID = this.rootPrimitive.OwnerID; | ||
300 | proper.ObjectData[0].TouchName = enc.GetBytes(this.rootPrimitive.TouchName + "\0"); | ||
301 | proper.ObjectData[0].TextureID = new byte[0]; | ||
302 | proper.ObjectData[0].SitName = enc.GetBytes(this.rootPrimitive.SitName + "\0"); | ||
303 | proper.ObjectData[0].Name = enc.GetBytes(this.rootPrimitive.Name + "\0"); | ||
304 | proper.ObjectData[0].Description = enc.GetBytes(this.rootPrimitive.Description + "\0"); | ||
305 | proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask; | ||
306 | proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask; | ||
307 | proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask; | ||
308 | proper.ObjectData[0].EveryoneMask = this.rootPrimitive.EveryoneMask; | ||
309 | proper.ObjectData[0].BaseMask = this.rootPrimitive.BaseMask; | ||
310 | |||
311 | client.OutPacket(proper); | ||
312 | } | ||
313 | |||
314 | public override void SetText(string text, Axiom.Math.Vector3 color, double alpha) | ||
315 | { | ||
316 | throw new System.Exception("The method or operation is not implemented."); | ||
317 | } | ||
318 | } | ||
319 | } | ||