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authorMW2007-08-27 15:34:21 +0000
committerMW2007-08-27 15:34:21 +0000
commit653a4ff22ddb80d586a19648a239f01322ef78be (patch)
tree0a72cc52c2e14391f66ea59df4c209b1cc7f4930 /OpenSim/Region/Environment/Scenes/SceneObject(Old).cs
parentStopped EntityBase from implementing IScriptHost, as don't think it should, m... (diff)
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Deleted a few old files that are no longer used.
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObject(Old).cs319
1 files changed, 0 insertions, 319 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject(Old).cs b/OpenSim/Region/Environment/Scenes/SceneObject(Old).cs
deleted file mode 100644
index 6f06b5a..0000000
--- a/OpenSim/Region/Environment/Scenes/SceneObject(Old).cs
+++ /dev/null
@@ -1,319 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System.Collections.Generic;
29using System.Text;
30using System.IO;
31using System.Xml;
32using System.Xml.Serialization;
33using libsecondlife;
34using libsecondlife.Packets;
35using OpenSim.Framework.Interfaces;
36using OpenSim.Framework.Types;
37using OpenSim.Physics.Manager;
38
39namespace OpenSim.Region.Environment.Scenes
40{
41 public class SceneObjectOLD : EntityBase
42 {
43 private Encoding enc = Encoding.ASCII;
44 private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group
45 public Primitive rootPrimitive;
46 protected ulong m_regionHandle;
47
48 private EventManager m_eventManager;
49
50 public bool isSelected = false;
51
52 public LLUUID rootUUID
53 {
54 get
55 {
56 this.m_uuid = this.rootPrimitive.m_uuid;
57 return this.m_uuid;
58 }
59 }
60
61 public uint rootLocalID
62 {
63 get
64 {
65 this.m_localId = this.rootPrimitive.LocalId;
66 return this.LocalId;
67 }
68 }
69
70 public int primCount
71 {
72 get
73 {
74 return this.ChildPrimitives.Count;
75 }
76 }
77
78 public Dictionary<LLUUID, Primitive> Children
79 {
80 get
81 {
82 return this.ChildPrimitives;
83 }
84 }
85
86 /// <summary>
87 ///
88 /// </summary>
89 public SceneObjectOLD(Scene world, EventManager eventManager, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
90 {
91 m_regionHandle = world.RegionInfo.RegionHandle;
92 m_scene = world;
93 m_eventManager = eventManager;
94
95 this.AbsolutePosition = pos;
96 this.CreateRootFromShape(ownerID, localID, shape, pos);
97
98 registerEvents();
99 }
100
101 /// <summary>
102 ///
103 /// </summary>
104 /// <remarks>Need a null constructor for duplication</remarks>
105 public SceneObjectOLD()
106 {
107
108 }
109
110 public void registerEvents()
111 {
112 m_eventManager.OnBackup += new EventManager.OnBackupDelegate(ProcessBackup);
113 m_eventManager.OnParcelPrimCountUpdate += new EventManager.OnParcelPrimCountUpdateDelegate(ProcessParcelPrimCountUpdate);
114 }
115
116 public void unregisterEvents()
117 {
118 m_eventManager.OnBackup -= new EventManager.OnBackupDelegate(ProcessBackup);
119 m_eventManager.OnParcelPrimCountUpdate -= new EventManager.OnParcelPrimCountUpdateDelegate(ProcessParcelPrimCountUpdate);
120 }
121
122 /// <summary>
123 /// Processes backup
124 /// </summary>
125 /// <param name="datastore"></param>
126 public void ProcessBackup(OpenSim.Region.Interfaces.IRegionDataStore datastore)
127 {
128 // datastore.StoreObject(this);
129 }
130
131 /// <summary>
132 /// Sends my primitive info to the land manager for it to keep tally of all of the prims!
133 /// </summary>
134 private void ProcessParcelPrimCountUpdate()
135 {
136
137 // m_eventManager.TriggerParcelPrimCountAdd(this);
138 }
139
140 /// <summary>
141 ///
142 /// </summary>
143 /// <param name="addPacket"></param>
144 /// <param name="agentID"></param>
145 /// <param name="localID"></param>
146 public void CreateRootFromShape(LLUUID agentID, uint localID, PrimitiveBaseShape shape, LLVector3 pos)
147 {
148
149 // this.rootPrimitive = new Primitive(this.m_regionHandle, this.m_scene, agentID, localID, true, this, this, shape, pos);
150 this.m_children.Add(rootPrimitive);
151
152 this.ChildPrimitives.Add(this.rootUUID, this.rootPrimitive);
153 }
154
155 /// <summary>
156 ///
157 /// </summary>
158 /// <param name="data"></param>
159 public void CreateFromBytes(byte[] data)
160 {
161
162 }
163
164 /// <summary>
165 /// Makes a copy of this SceneObject (and child primitives)
166 /// </summary>
167 /// <returns>A complete copy of the object</returns>
168 public new SceneObjectOLD Copy()
169 {
170 SceneObjectOLD dupe = new SceneObjectOLD();
171
172 dupe.m_scene = this.m_scene;
173 dupe.m_eventManager = this.m_eventManager;
174 dupe.m_regionHandle = this.m_regionHandle;
175 Primitive newRoot = this.rootPrimitive.Copy(dupe, dupe);
176 dupe.rootPrimitive = newRoot;
177
178 dupe.m_children.Add(dupe.rootPrimitive);
179 dupe.rootPrimitive.AbsolutePosition = this.AbsolutePosition;
180 dupe.Rotation = this.Rotation;
181 dupe.LocalId = m_scene.PrimIDAllocate();
182
183 dupe.registerEvents();
184 return dupe;
185 }
186
187 /// <summary>
188 ///
189 /// </summary>
190 public void Serialise()
191 {
192
193 }
194
195 /// <summary>
196 ///
197 /// </summary>
198 public void DeleteAllChildren()
199 {
200 this.m_children.Clear();
201 this.ChildPrimitives.Clear();
202 this.rootPrimitive = null;
203 unregisterEvents();
204 }
205
206 /// <summary>
207 ///
208 /// </summary>
209 /// <param name="primObject"></param>
210 public void AddNewChildPrims(SceneObjectOLD primObject)
211 {
212 this.rootPrimitive.AddNewChildren(primObject);
213 }
214
215 public void AddChildToList(Primitive prim)
216 {
217 if (!this.ChildPrimitives.ContainsKey(prim.m_uuid))
218 {
219 this.ChildPrimitives.Add(prim.m_uuid, prim);
220 }
221 }
222 /// <summary>
223 ///
224 /// </summary>
225 /// <param name="primID"></param>
226 /// <returns></returns>
227 public Primitive HasChildPrim(LLUUID primID)
228 {
229 if (this.ChildPrimitives.ContainsKey(primID))
230 {
231 return this.ChildPrimitives[primID];
232 }
233
234 return null;
235 }
236
237 /// <summary>
238 ///
239 /// </summary>
240 /// <param name="localID"></param>
241 /// <returns></returns>
242 public Primitive HasChildPrim(uint localID)
243 {
244 Primitive returnPrim = null;
245 foreach (Primitive prim in this.ChildPrimitives.Values)
246 {
247 if (prim.LocalId == localID)
248 {
249 returnPrim = prim;
250 break;
251 }
252 }
253 return returnPrim;
254 }
255
256 public void SendAllChildPrimsToClient(IClientAPI client)
257 {
258 this.rootPrimitive.SendFullUpdateForAllChildren(client);
259 }
260
261 /// <summary>
262 ///
263 /// </summary>
264 public override void BackUp()
265 {
266
267 }
268
269 /// <summary>
270 ///
271 /// </summary>
272 /// <param name="offset"></param>
273 /// <param name="pos"></param>
274 /// <param name="remoteClient"></param>
275 public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient)
276 {
277 this.rootPrimitive.AbsolutePosition = pos;
278 this.rootPrimitive.SendTerseUpdateForAllChildren(remoteClient);
279 }
280
281 /// <summary>
282 ///
283 /// </summary>
284 /// <param name="client"></param>
285 public void GetProperites(IClientAPI client)
286 {
287 ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
288 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
289 proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
290 proper.ObjectData[0].ItemID = LLUUID.Zero;
291 proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.CreationDate;
292 proper.ObjectData[0].CreatorID = this.rootPrimitive.CreatorID;
293 proper.ObjectData[0].FolderID = LLUUID.Zero;
294 proper.ObjectData[0].FromTaskID = LLUUID.Zero;
295 proper.ObjectData[0].GroupID = LLUUID.Zero;
296 proper.ObjectData[0].InventorySerial = 0;
297 proper.ObjectData[0].LastOwnerID = this.rootPrimitive.LastOwnerID;
298 proper.ObjectData[0].ObjectID = this.rootUUID;
299 proper.ObjectData[0].OwnerID = this.rootPrimitive.OwnerID;
300 proper.ObjectData[0].TouchName = enc.GetBytes(this.rootPrimitive.TouchName + "\0");
301 proper.ObjectData[0].TextureID = new byte[0];
302 proper.ObjectData[0].SitName = enc.GetBytes(this.rootPrimitive.SitName + "\0");
303 proper.ObjectData[0].Name = enc.GetBytes(this.rootPrimitive.Name + "\0");
304 proper.ObjectData[0].Description = enc.GetBytes(this.rootPrimitive.Description + "\0");
305 proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask;
306 proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask;
307 proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask;
308 proper.ObjectData[0].EveryoneMask = this.rootPrimitive.EveryoneMask;
309 proper.ObjectData[0].BaseMask = this.rootPrimitive.BaseMask;
310
311 client.OutPacket(proper);
312 }
313
314 public override void SetText(string text, Axiom.Math.Vector3 color, double alpha)
315 {
316 throw new System.Exception("The method or operation is not implemented.");
317 }
318 }
319}