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authorTeravus Ovares2007-11-27 13:46:52 +0000
committerTeravus Ovares2007-11-27 13:46:52 +0000
commit082f2baebe300e1313a34444c42dcc0a20c44baf (patch)
tree71616106c7a7dc1a3e21ea14c2f4b6d09fc642a5 /OpenSim/Region/Environment/Scenes/SceneManager.cs
parentMainMap workaround. Map still does not fill in automatically, but one click o... (diff)
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Fixed an event in the events chain in inter-region communications.
As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index c28269e..eba45fc 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -214,6 +214,12 @@ namespace OpenSim.Region.Environment.Scenes
214 } 214 }
215 } 215 }
216 216
217 public void RestartCurrentScene()
218 {
219 ForEachCurrentScene(delegate(Scene scene) { scene.Restart(15); });
220
221 }
222
217 public void BackupCurrentScene() 223 public void BackupCurrentScene()
218 { 224 {
219 ForEachCurrentScene(delegate(Scene scene) { scene.Backup(); }); 225 ForEachCurrentScene(delegate(Scene scene) { scene.Backup(); });