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authorJeff Ames2008-05-16 01:22:11 +0000
committerJeff Ames2008-05-16 01:22:11 +0000
commit65c5efe43b68700bad94076d4cd421160203c5de (patch)
tree589b56649ed02f4942671fd6e51c6dc43f682e0d /OpenSim/Region/Environment/Scenes/SceneManager.cs
parentThank you very much, mjm for : (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index 215ab75..8f3de51 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -180,7 +180,7 @@ namespace OpenSim.Region.Environment.Scenes
180 [Obsolete("TODO: Remove this warning by 0.7")] 180 [Obsolete("TODO: Remove this warning by 0.7")]
181 public bool RunTerrainCmdOnCurrentScene(string[] cmdparams, ref string result) 181 public bool RunTerrainCmdOnCurrentScene(string[] cmdparams, ref string result)
182 { 182 {
183 m_log.Warn("DEPRECIATED: The terrain engine has been replaced with a new terrain plugin module. Please type 'plugin terrain help' for new commands."); 183 m_log.Warn("DEPRECIATED: The terrain engine has been replaced with a new terrain plugin module. Please type 'plugin terrain help' for new commands.");
184 return false; 184 return false;
185 } 185 }
186 186
@@ -253,7 +253,7 @@ namespace OpenSim.Region.Environment.Scenes
253 public bool TrySetCurrentScene(LLUUID regionID) 253 public bool TrySetCurrentScene(LLUUID regionID)
254 { 254 {
255 Console.WriteLine("Searching for Region: '{0}'", regionID.ToString()); 255 Console.WriteLine("Searching for Region: '{0}'", regionID.ToString());
256 256
257 foreach (Scene scene in m_localScenes) 257 foreach (Scene scene in m_localScenes)
258 { 258 {
259 if (scene.RegionInfo.RegionID == regionID) 259 if (scene.RegionInfo.RegionID == regionID)
@@ -262,7 +262,7 @@ namespace OpenSim.Region.Environment.Scenes
262 return true; 262 return true;
263 } 263 }
264 } 264 }
265 265
266 return false; 266 return false;
267 } 267 }
268 268