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authorTeravus Ovares2007-11-24 00:19:48 +0000
committerTeravus Ovares2007-11-24 00:19:48 +0000
commitd7ec786244cce8b856233090349d85b4aec76206 (patch)
tree78c24962ce09c5108f63fb31cba91eb4d9fed698 /OpenSim/Region/Environment/Scenes/SceneManager.cs
parent*Fixed bug causing parcel prim counts to stop updating. (diff)
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* Added a nice 'The Region is going down.' message to the user when the sim owner issues 'shutdown' on the console.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index da553bc..e71d946 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -144,7 +144,7 @@ namespace OpenSim.Region.Environment.Scenes
144 { 144 {
145 ForEachCurrentScene(delegate(Scene scene) { scene.Backup(); }); 145 ForEachCurrentScene(delegate(Scene scene) { scene.Backup(); });
146 } 146 }
147 147
148 public void HandleAlertCommandOnCurrentScene(string[] cmdparams) 148 public void HandleAlertCommandOnCurrentScene(string[] cmdparams)
149 { 149 {
150 ForEachCurrentScene(delegate(Scene scene) { scene.HandleAlertCommand(cmdparams); }); 150 ForEachCurrentScene(delegate(Scene scene) { scene.HandleAlertCommand(cmdparams); });