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authorJustin Clarke Casey2008-11-13 20:52:06 +0000
committerJustin Clarke Casey2008-11-13 20:52:06 +0000
commit1fd32a5ab2a60cde1e863fe384383d6c8e40cf4c (patch)
treea992ec75370b17c6b5950e346b6154d444eb6e24 /OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
parent* Add (diff)
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* Rename all the previous methods to be User rather than Avatar (for extra bonus points)
public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID) public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID) public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID) public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs88
1 files changed, 44 insertions, 44 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
index cc627b0..0977734 100644
--- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
@@ -1164,20 +1164,20 @@ namespace OpenSim.Region.Environment.Scenes
1164 return true; 1164 return true;
1165 } 1165 }
1166 1166
1167 public delegate bool CanCreateAvatarInventory(int invType, UUID userID); 1167 public delegate bool CanCreateUserInventory(int invType, UUID userID);
1168 private List<CanCreateAvatarInventory> CanCreateAvatarInventoryCheckFunctions 1168 private List<CanCreateUserInventory> CanCreateUserInventoryCheckFunctions
1169 = new List<CanCreateAvatarInventory>(); 1169 = new List<CanCreateUserInventory>();
1170 1170
1171 public void addCheckCanCreateAvatarInventory(CanCreateAvatarInventory delegateFunc) 1171 public void addCheckCanCreateUserInventory(CanCreateUserInventory delegateFunc)
1172 { 1172 {
1173 if (!CanCreateAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1173 if (!CanCreateUserInventoryCheckFunctions.Contains(delegateFunc))
1174 CanCreateAvatarInventoryCheckFunctions.Add(delegateFunc); 1174 CanCreateUserInventoryCheckFunctions.Add(delegateFunc);
1175 } 1175 }
1176 1176
1177 public void removeCheckCanCreateAvatarInventory(CanCreateAvatarInventory delegateFunc) 1177 public void removeCheckCanCreateUserInventory(CanCreateUserInventory delegateFunc)
1178 { 1178 {
1179 if (CanCreateAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1179 if (CanCreateUserInventoryCheckFunctions.Contains(delegateFunc))
1180 CanCreateAvatarInventoryCheckFunctions.Remove(delegateFunc); 1180 CanCreateUserInventoryCheckFunctions.Remove(delegateFunc);
1181 } 1181 }
1182 1182
1183 /// <summary> 1183 /// <summary>
@@ -1186,9 +1186,9 @@ namespace OpenSim.Region.Environment.Scenes
1186 /// <param name="invType"></param> 1186 /// <param name="invType"></param>
1187 /// <param name="userID"></param> 1187 /// <param name="userID"></param>
1188 /// <returns></returns> 1188 /// <returns></returns>
1189 public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID) 1189 public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID)
1190 { 1190 {
1191 foreach (CanCreateAvatarInventory check in CanCreateAvatarInventoryCheckFunctions) 1191 foreach (CanCreateUserInventory check in CanCreateUserInventoryCheckFunctions)
1192 { 1192 {
1193 if (check(invType, userID) == false) 1193 if (check(invType, userID) == false)
1194 { 1194 {
@@ -1199,20 +1199,20 @@ namespace OpenSim.Region.Environment.Scenes
1199 return true; 1199 return true;
1200 } 1200 }
1201 1201
1202 public delegate bool CanEditAvatarInventory(UUID itemID, UUID userID); 1202 public delegate bool CanEditUserInventory(UUID itemID, UUID userID);
1203 private List<CanEditAvatarInventory> CanEditAvatarInventoryCheckFunctions 1203 private List<CanEditUserInventory> CanEditUserInventoryCheckFunctions
1204 = new List<CanEditAvatarInventory>(); 1204 = new List<CanEditUserInventory>();
1205 1205
1206 public void addCheckCanEditAvatarInventory(CanEditAvatarInventory delegateFunc) 1206 public void addCheckCanEditUserInventory(CanEditUserInventory delegateFunc)
1207 { 1207 {
1208 if (!CanEditAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1208 if (!CanEditUserInventoryCheckFunctions.Contains(delegateFunc))
1209 CanEditAvatarInventoryCheckFunctions.Add(delegateFunc); 1209 CanEditUserInventoryCheckFunctions.Add(delegateFunc);
1210 } 1210 }
1211 1211
1212 public void removeCheckCanEditAvatarInventory(CanEditAvatarInventory delegateFunc) 1212 public void removeCheckCanEditUserInventory(CanEditUserInventory delegateFunc)
1213 { 1213 {
1214 if (CanEditAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1214 if (CanEditUserInventoryCheckFunctions.Contains(delegateFunc))
1215 CanEditAvatarInventoryCheckFunctions.Remove(delegateFunc); 1215 CanEditUserInventoryCheckFunctions.Remove(delegateFunc);
1216 } 1216 }
1217 1217
1218 /// <summary> 1218 /// <summary>
@@ -1221,9 +1221,9 @@ namespace OpenSim.Region.Environment.Scenes
1221 /// <param name="itemID"></param> 1221 /// <param name="itemID"></param>
1222 /// <param name="userID"></param> 1222 /// <param name="userID"></param>
1223 /// <returns></returns> 1223 /// <returns></returns>
1224 public bool ExternalChecksCanEditAvatarInventory(UUID itemID, UUID userID) 1224 public bool ExternalChecksCanEditUserInventory(UUID itemID, UUID userID)
1225 { 1225 {
1226 foreach (CanEditAvatarInventory check in CanEditAvatarInventoryCheckFunctions) 1226 foreach (CanEditUserInventory check in CanEditUserInventoryCheckFunctions)
1227 { 1227 {
1228 if (check(itemID, userID) == false) 1228 if (check(itemID, userID) == false)
1229 { 1229 {
@@ -1234,20 +1234,20 @@ namespace OpenSim.Region.Environment.Scenes
1234 return true; 1234 return true;
1235 } 1235 }
1236 1236
1237 public delegate bool CanCopyAvatarInventory(UUID itemID, UUID userID); 1237 public delegate bool CanCopyUserInventory(UUID itemID, UUID userID);
1238 private List<CanCopyAvatarInventory> CanCopyAvatarInventoryCheckFunctions 1238 private List<CanCopyUserInventory> CanCopyUserInventoryCheckFunctions
1239 = new List<CanCopyAvatarInventory>(); 1239 = new List<CanCopyUserInventory>();
1240 1240
1241 public void addCheckCanCopyAvatarInventory(CanCopyAvatarInventory delegateFunc) 1241 public void addCheckCanCopyUserInventory(CanCopyUserInventory delegateFunc)
1242 { 1242 {
1243 if (!CanCopyAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1243 if (!CanCopyUserInventoryCheckFunctions.Contains(delegateFunc))
1244 CanCopyAvatarInventoryCheckFunctions.Add(delegateFunc); 1244 CanCopyUserInventoryCheckFunctions.Add(delegateFunc);
1245 } 1245 }
1246 1246
1247 public void removeCheckCanCopyAvatarInventory(CanCopyAvatarInventory delegateFunc) 1247 public void removeCheckCanCopyUserInventory(CanCopyUserInventory delegateFunc)
1248 { 1248 {
1249 if (CanCopyAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1249 if (CanCopyUserInventoryCheckFunctions.Contains(delegateFunc))
1250 CanCopyAvatarInventoryCheckFunctions.Remove(delegateFunc); 1250 CanCopyUserInventoryCheckFunctions.Remove(delegateFunc);
1251 } 1251 }
1252 1252
1253 /// <summary> 1253 /// <summary>
@@ -1256,9 +1256,9 @@ namespace OpenSim.Region.Environment.Scenes
1256 /// <param name="itemID"></param> 1256 /// <param name="itemID"></param>
1257 /// <param name="userID"></param> 1257 /// <param name="userID"></param>
1258 /// <returns></returns> 1258 /// <returns></returns>
1259 public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID) 1259 public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
1260 { 1260 {
1261 foreach (CanCopyAvatarInventory check in CanCopyAvatarInventoryCheckFunctions) 1261 foreach (CanCopyUserInventory check in CanCopyUserInventoryCheckFunctions)
1262 { 1262 {
1263 if (check(itemID, userID) == false) 1263 if (check(itemID, userID) == false)
1264 { 1264 {
@@ -1269,20 +1269,20 @@ namespace OpenSim.Region.Environment.Scenes
1269 return true; 1269 return true;
1270 } 1270 }
1271 1271
1272 public delegate bool CanDeleteAvatarInventory(UUID itemID, UUID userID); 1272 public delegate bool CanDeleteUserInventory(UUID itemID, UUID userID);
1273 private List<CanDeleteAvatarInventory> CanDeleteAvatarInventoryCheckFunctions 1273 private List<CanDeleteUserInventory> CanDeleteUserInventoryCheckFunctions
1274 = new List<CanDeleteAvatarInventory>(); 1274 = new List<CanDeleteUserInventory>();
1275 1275
1276 public void addCheckCanDeleteAvatarInventory(CanDeleteAvatarInventory delegateFunc) 1276 public void addCheckCanDeleteUserInventory(CanDeleteUserInventory delegateFunc)
1277 { 1277 {
1278 if (!CanDeleteAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1278 if (!CanDeleteUserInventoryCheckFunctions.Contains(delegateFunc))
1279 CanDeleteAvatarInventoryCheckFunctions.Add(delegateFunc); 1279 CanDeleteUserInventoryCheckFunctions.Add(delegateFunc);
1280 } 1280 }
1281 1281
1282 public void removeCheckCanDeleteAvatarInventory(CanDeleteAvatarInventory delegateFunc) 1282 public void removeCheckCanDeleteUserInventory(CanDeleteUserInventory delegateFunc)
1283 { 1283 {
1284 if (CanDeleteAvatarInventoryCheckFunctions.Contains(delegateFunc)) 1284 if (CanDeleteUserInventoryCheckFunctions.Contains(delegateFunc))
1285 CanDeleteAvatarInventoryCheckFunctions.Remove(delegateFunc); 1285 CanDeleteUserInventoryCheckFunctions.Remove(delegateFunc);
1286 } 1286 }
1287 1287
1288 /// <summary> 1288 /// <summary>
@@ -1291,9 +1291,9 @@ namespace OpenSim.Region.Environment.Scenes
1291 /// <param name="itemID"></param> 1291 /// <param name="itemID"></param>
1292 /// <param name="userID"></param> 1292 /// <param name="userID"></param>
1293 /// <returns></returns> 1293 /// <returns></returns>
1294 public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID) 1294 public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
1295 { 1295 {
1296 foreach (CanDeleteAvatarInventory check in CanDeleteAvatarInventoryCheckFunctions) 1296 foreach (CanDeleteUserInventory check in CanDeleteUserInventoryCheckFunctions)
1297 { 1297 {
1298 if (check(itemID, userID) == false) 1298 if (check(itemID, userID) == false)
1299 { 1299 {