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authorCharles Krinke2008-03-02 20:29:59 +0000
committerCharles Krinke2008-03-02 20:29:59 +0000
commit30ebd15926fa5625b27bca783c13f007c593cbbd (patch)
tree0ac25573b0d125feb1919aa9e18a036f798d4105 /OpenSim/Region/Environment/Scenes/SceneEvents.cs
parentApplying Ahzzmandius' second patch from bug 701. (diff)
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Update names of handler010 through handler019
to more appropriate names consistent with use.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneEvents.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs72
1 files changed, 36 insertions, 36 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 055af55..96b3ccb 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -173,15 +173,15 @@ namespace OpenSim.Region.Environment.Scenes
173 private OnNewPresenceDelegate handler007 = null; //OnNewPresence; 173 private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
174 private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; 174 private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
175 private OnBackupDelegate handler009 = null; //OnBackup; 175 private OnBackupDelegate handler009 = null; //OnBackup;
176 private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate; 176 private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
177 private MoneyTransferEvent handler011 = null; //OnMoneyTransfer; 177 private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
178 private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd; 178 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
179 private OnShutdownDelegate handler013 = null; //OnShutdown; 179 private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
180 private ObjectGrabDelegate handler014 = null; //OnObjectGrab; 180 private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
181 private NewRezScript handler015 = null; //OnRezScript; 181 private NewRezScript handlerRezScript = null; //OnRezScript;
182 private RemoveScript handler016 = null; //OnRemoveScript; 182 private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
183 private SceneGroupMoved handler017 = null; //OnSceneGroupMove; 183 private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
184 private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab; 184 private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab;
185 private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded; 185 private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
186 private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved; 186 private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
187 private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel; 187 private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
@@ -261,83 +261,83 @@ namespace OpenSim.Region.Environment.Scenes
261 261
262 public void TriggerParcelPrimCountUpdate() 262 public void TriggerParcelPrimCountUpdate()
263 { 263 {
264 handler010 = OnParcelPrimCountUpdate; 264 handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
265 if (handler010 != null) 265 if (handlerParcelPrimCountUpdate != null)
266 { 266 {
267 handler010(); 267 handlerParcelPrimCountUpdate();
268 } 268 }
269 } 269 }
270 270
271 public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e) 271 public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
272 { 272 {
273 handler011 = OnMoneyTransfer; 273 handlerMoneyTransfer = OnMoneyTransfer;
274 if (handler011 != null) 274 if (handlerMoneyTransfer != null)
275 { 275 {
276 handler011(sender, e); 276 handlerMoneyTransfer(sender, e);
277 } 277 }
278 } 278 }
279 279
280 280
281 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) 281 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
282 { 282 {
283 handler012 = OnParcelPrimCountAdd; 283 handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
284 if (handler012 != null) 284 if (handlerParcelPrimCountAdd != null)
285 { 285 {
286 handler012(obj); 286 handlerParcelPrimCountAdd(obj);
287 } 287 }
288 } 288 }
289 289
290 public void TriggerShutdown() 290 public void TriggerShutdown()
291 { 291 {
292 handler013 = OnShutdown; 292 handlerShutdown = OnShutdown;
293 if (handler013 != null) 293 if (handlerShutdown != null)
294 handler013(); 294 handlerShutdown();
295 } 295 }
296 296
297 public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) 297 public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
298 { 298 {
299 handler014 = OnObjectGrab; 299 handlerObjectGrab = OnObjectGrab;
300 if (handler014 != null) 300 if (handlerObjectGrab != null)
301 { 301 {
302 handler014(localID, offsetPos, remoteClient); 302 handlerObjectGrab(localID, offsetPos, remoteClient);
303 } 303 }
304 } 304 }
305 305
306 public void TriggerRezScript(uint localID, LLUUID itemID, string script) 306 public void TriggerRezScript(uint localID, LLUUID itemID, string script)
307 { 307 {
308 handler015 = OnRezScript; 308 handlerRezScript = OnRezScript;
309 if (handler015 != null) 309 if (handlerRezScript != null)
310 { 310 {
311 handler015(localID, itemID, script); 311 handlerRezScript(localID, itemID, script);
312 } 312 }
313 } 313 }
314 314
315 public void TriggerRemoveScript(uint localID, LLUUID itemID) 315 public void TriggerRemoveScript(uint localID, LLUUID itemID)
316 { 316 {
317 handler016 = OnRemoveScript; 317 handlerRemoveScript = OnRemoveScript;
318 if (handler016 != null) 318 if (handlerRemoveScript != null)
319 { 319 {
320 handler016(localID, itemID); 320 handlerRemoveScript(localID, itemID);
321 } 321 }
322 } 322 }
323 323
324 public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta) 324 public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
325 { 325 {
326 handler017 = OnSceneGroupMove; 326 handlerSceneGroupMove = OnSceneGroupMove;
327 327
328 if (handler017 != null) 328 if (handlerSceneGroupMove != null)
329 { 329 {
330 return handler017(groupID, delta); 330 return handlerSceneGroupMove(groupID, delta);
331 } 331 }
332 return true; 332 return true;
333 } 333 }
334 334
335 public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID) 335 public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
336 { 336 {
337 handler018 = OnSceneGroupGrab; 337 handlerSceneGroupGrab = OnSceneGroupGrab;
338 if (handler018 != null) 338 if (handlerSceneGroupGrab != null)
339 { 339 {
340 handler018(groupID, offset, userID); 340 handlerSceneGroupGrab(groupID, offset, userID);
341 } 341 }
342 } 342 }
343 343