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author | Justin Clarke Casey | 2008-12-17 18:42:23 +0000 |
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committer | Justin Clarke Casey | 2008-12-17 18:42:23 +0000 |
commit | ff7c8551bab7c8a5b7a075c8899c8aeb51035b67 (patch) | |
tree | 75b0383457f6583c65ceeffa2bcbb1904f88e897 /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |
parent | * minor: Comment out high volume 'Getting MapItems' messages (diff) | |
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* remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 10b0759..b533bb7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
71 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; | 71 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; |
72 | private RegionUp handlerRegionUp = null; // OnRegionUp; | 72 | private RegionUp handlerRegionUp = null; // OnRegionUp; |
73 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | 73 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
74 | private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; | 74 | //private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; |
75 | private LogOffUser handlerLogOffUser = null; | 75 | private LogOffUser handlerLogOffUser = null; |
76 | private GetLandData handlerGetLandData = null; // OnGetLandData | 76 | private GetLandData handlerGetLandData = null; // OnGetLandData |
77 | 77 | ||
@@ -904,10 +904,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
904 | return currentNeighbours.FindAll(delegate(ulong handle) { return !previousNeighbours.Contains(handle); }); | 904 | return currentNeighbours.FindAll(delegate(ulong handle) { return !previousNeighbours.Contains(handle); }); |
905 | } | 905 | } |
906 | 906 | ||
907 | private List<ulong> CommonNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) | 907 | // private List<ulong> CommonNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) |
908 | { | 908 | // { |
909 | return currentNeighbours.FindAll(delegate(ulong handle) { return previousNeighbours.Contains(handle); }); | 909 | // return currentNeighbours.FindAll(delegate(ulong handle) { return previousNeighbours.Contains(handle); }); |
910 | } | 910 | // } |
911 | 911 | ||
912 | private List<ulong> OldNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) | 912 | private List<ulong> OldNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) |
913 | { | 913 | { |
@@ -985,17 +985,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
985 | return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber); | 985 | return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber); |
986 | } | 986 | } |
987 | 987 | ||
988 | private void Dump(string msg, List<ulong> handles) | 988 | // private void Dump(string msg, List<ulong> handles) |
989 | { | 989 | // { |
990 | Console.WriteLine("-------------- HANDLE DUMP ({0}) ---------", msg); | 990 | // Console.WriteLine("-------------- HANDLE DUMP ({0}) ---------", msg); |
991 | foreach (ulong handle in handles) | 991 | // foreach (ulong handle in handles) |
992 | { | 992 | // { |
993 | uint x, y; | 993 | // uint x, y; |
994 | Utils.LongToUInts(handle, out x, out y); | 994 | // Utils.LongToUInts(handle, out x, out y); |
995 | x = x / Constants.RegionSize; | 995 | // x = x / Constants.RegionSize; |
996 | y = y / Constants.RegionSize; | 996 | // y = y / Constants.RegionSize; |
997 | Console.WriteLine("({0}, {1})", x, y); | 997 | // Console.WriteLine("({0}, {1})", x, y); |
998 | } | 998 | // } |
999 | } | 999 | // } |
1000 | } | 1000 | } |
1001 | } | 1001 | } |