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authorTeravus Ovares2008-05-13 06:05:45 +0000
committerTeravus Ovares2008-05-13 06:05:45 +0000
commitbfce23dcf4f902d6967bc483433eae3d2077c447 (patch)
treeed54edbb286ab44340bba304bfa20c3a69982460 /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
parent* Fixed directory not found when saving Mesh previews (my bad, I was testing) (diff)
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* Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate count of neighbors.
* The neighbor count is always lower then the actual number of neighbors unless your region was up the longest. * The region you're in is un-affected by this, though, you'll get less packet loss, maybe not get logged off immediately when you log in, and possibly see more prim if your internet connection is semi-unreliable.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 5ef4a7d..c9274dd 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -361,6 +361,13 @@ namespace OpenSim.Region.Environment.Scenes
361 if (regionAccepted) 361 if (regionAccepted)
362 { 362 {
363 m_log.Info("[INTERGRID]: Completed informing neighbors that I'm here"); 363 m_log.Info("[INTERGRID]: Completed informing neighbors that I'm here");
364 handlerRegionUp = OnRegionUp;
365
366 // yes, we're notifying ourselves.
367 if (handlerRegionUp != null)
368 handlerRegionUp(region);
369
370
364 } 371 }
365 else 372 else
366 { 373 {