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authorJustin Clarke Casey2008-10-14 15:56:14 +0000
committerJustin Clarke Casey2008-10-14 15:56:14 +0000
commit0d6eb37ac5703f586e2e8eeda510825c807250b2 (patch)
treea6b341134078ec4650c1346cd82f12e40baab05e /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
parent* refactor: rename SendKiPrimitive to SendKillObject since this appears more ... (diff)
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* minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat
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