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authordiva2008-12-21 19:00:30 +0000
committerdiva2008-12-21 19:00:30 +0000
commit7d837a9beafe5eba69a199dcaf7e48c24b5255c8 (patch)
treebe1be00de38c8029052be3b73f0a7ee164986db8 /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
parentChange XEngine money() event routing to always raise the money() (diff)
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Slowing TPs down a bit further.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index bce87b7..2b30c0d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -784,7 +784,7 @@ namespace OpenSim.Region.Environment.Scenes
784 agent.child = true; 784 agent.child = true;
785 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) 785 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY))
786 { 786 {
787 Thread.Sleep(1000); 787 Thread.Sleep(2000);
788 788
789 // brand new agent 789 // brand new agent
790 agent.CapsPath = Util.GetRandomCapsPath(); 790 agent.CapsPath = Util.GetRandomCapsPath();
@@ -794,7 +794,7 @@ namespace OpenSim.Region.Environment.Scenes
794 return; 794 return;
795 } 795 }
796 796
797 Thread.Sleep(2000); 797 Thread.Sleep(3000);
798 798
799 // TODO Should construct this behind a method 799 // TODO Should construct this behind a method
800 capsPath = 800 capsPath =
@@ -835,7 +835,7 @@ namespace OpenSim.Region.Environment.Scenes
835 // return; 835 // return;
836 //} 836 //}
837 837
838 Thread.Sleep(5000); 838 Thread.Sleep(7000);
839 839
840 m_log.DebugFormat( 840 m_log.DebugFormat(
841 "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID); 841 "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
@@ -866,7 +866,7 @@ namespace OpenSim.Region.Environment.Scenes
866 866
867 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) 867 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY))
868 { 868 {
869 Thread.Sleep(2000); 869 Thread.Sleep(5000);
870 CloseConnection(avatar.UUID); 870 CloseConnection(avatar.UUID);
871 } 871 }
872 872