diff options
* removed try-catchall from scene constructor
* added reference server-side addnewprim prototype to Scene - not implementet yet though.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneBase.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneBase.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 00ab194..817f206 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -149,7 +149,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
149 | /// <param name="agentID"></param> | 149 | /// <param name="agentID"></param> |
150 | /// <param name="child"></param> | 150 | /// <param name="child"></param> |
151 | public abstract void AddNewClient(IClientAPI client, bool child); | 151 | public abstract void AddNewClient(IClientAPI client, bool child); |
152 | 152 | ||
153 | public abstract uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags); | ||
154 | |||
153 | /// <summary> | 155 | /// <summary> |
154 | /// | 156 | /// |
155 | /// </summary> | 157 | /// </summary> |