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authorMW2007-11-04 13:48:15 +0000
committerMW2007-11-04 13:48:15 +0000
commit039f2c46c057569463ba970f4b3f33990debf7e2 (patch)
treec73edc783228c43080a5a0878fd8f8b62af5b487 /OpenSim/Region/Environment/Scenes/SceneBase.cs
parentadd a IAssetProvider.CommitAssets() call to the grid asset server, when a ass... (diff)
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Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
A little bit more refactoring of Scene.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneBase.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 1494437..b0ec352 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -68,7 +68,13 @@ namespace OpenSim.Region.Environment.Scenes
68 68
69 protected object m_syncRoot = new object(); 69 protected object m_syncRoot = new object();
70 private uint m_nextLocalId = 8880000; 70 private uint m_nextLocalId = 8880000;
71 protected AssetCache assetCache; 71 private AssetCache m_assetCache;
72
73 public AssetCache AssetCache
74 {
75 get { return m_assetCache; }
76 set { m_assetCache = value; }
77 }
72 78
73 #endregion 79 #endregion
74 80