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author | Teravus Ovares | 2007-11-24 01:38:36 +0000 |
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committer | Teravus Ovares | 2007-11-24 01:38:36 +0000 |
commit | 52714c339e49e8f1f839b315cd6b4da1bb53e82a (patch) | |
tree | 73a7994d316638607dfcb79a64a7d4f13db4a875 /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | *Shared Modules have feelings too! -- Shared Region Modules that are found in... (diff) | |
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* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the appropriate messages to make it think it's got god status. Will be used for finding more unimplemented packets....
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 7bcd7bd..234b12a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -830,6 +830,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
830 | new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest); | 830 | new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest); |
831 | 831 | ||
832 | client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); | 832 | client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); |
833 | client.OnRequestGodlikePowers += handleRequestGodlikePowers; | ||
833 | 834 | ||
834 | client.OnCreateNewInventoryItem += CreateNewInventoryItem; | 835 | client.OnCreateNewInventoryItem += CreateNewInventoryItem; |
835 | client.OnCreateNewInventoryFolder += CommsManager.UserProfileCache.HandleCreateInventoryFolder; | 836 | client.OnCreateNewInventoryFolder += CommsManager.UserProfileCache.HandleCreateInventoryFolder; |
@@ -1177,6 +1178,37 @@ namespace OpenSim.Region.Environment.Scenes | |||
1177 | } | 1178 | } |
1178 | } | 1179 | } |
1179 | 1180 | ||
1181 | public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, IClientAPI controllingclient) | ||
1182 | { | ||
1183 | // First check that this is the sim owner | ||
1184 | |||
1185 | if (agentID == RegionInfo.MasterAvatarAssignedUUID) | ||
1186 | { | ||
1187 | |||
1188 | // User needs to be logged into this sim | ||
1189 | if (m_scenePresences.ContainsKey(agentID)) | ||
1190 | { | ||
1191 | // Next we check for spoofing..... | ||
1192 | LLUUID testSessionID = m_scenePresences[agentID].ControllingClient.SessionId; | ||
1193 | if (sessionID == testSessionID) | ||
1194 | { | ||
1195 | if (sessionID == controllingclient.SessionId) | ||
1196 | { | ||
1197 | m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token); | ||
1198 | |||
1199 | } | ||
1200 | |||
1201 | } | ||
1202 | |||
1203 | } | ||
1204 | } | ||
1205 | else | ||
1206 | { | ||
1207 | m_scenePresences[agentID].ControllingClient.SendAgentAlertMessage("Request for god powers denied", false); | ||
1208 | } | ||
1209 | |||
1210 | } | ||
1211 | |||
1180 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) | 1212 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) |
1181 | { | 1213 | { |
1182 | foreach (ScenePresence presence in m_scenePresences.Values) | 1214 | foreach (ScenePresence presence in m_scenePresences.Values) |