diff options
* Locking on local scope variable does not make sense - every thread will have its own
* Locking on value, then changing it does not make sense - lock will happen on old reference
* Taking a local copy of the shared resource then locking on the copy does not make sense - lock will happen on copy
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
0 files changed, 0 insertions, 0 deletions