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authorMW2007-07-10 17:56:31 +0000
committerMW2007-07-10 17:56:31 +0000
commit7f03246653a6f277505d2055528cbb8dd2e1f4c1 (patch)
tree357f60cec23bdf29f1037e488fb7f167dc1cd31c /OpenSim/Region/Environment/Scenes/Scene.cs
parent* LLSDStreamhandler now works. (diff)
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Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
Also trying to look at the map in grid mode will crash the server.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 81c56c4..cd81384 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -685,15 +685,12 @@ namespace OpenSim.Region.Environment.Scenes
685 /// </summary> 685 /// </summary>
686 public void InformClientOfNeighbours(IClientAPI remoteClient) 686 public void InformClientOfNeighbours(IClientAPI remoteClient)
687 { 687 {
688 // Console.WriteLine("informing client of neighbouring regions");
689 List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo); 688 List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo);
690 689
691 //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions");
692 if (neighbours != null) 690 if (neighbours != null)
693 { 691 {
694 for (int i = 0; i < neighbours.Count; i++) 692 for (int i = 0; i < neighbours.Count; i++)
695 { 693 {
696 // Console.WriteLine("sending neighbours data");
697 AgentCircuitData agent = remoteClient.RequestClientInfo(); 694 AgentCircuitData agent = remoteClient.RequestClientInfo();
698 agent.BaseFolder = LLUUID.Zero; 695 agent.BaseFolder = LLUUID.Zero;
699 agent.InventoryFolder = LLUUID.Zero; 696 agent.InventoryFolder = LLUUID.Zero;