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authorMW2007-06-28 14:10:05 +0000
committerMW2007-06-28 14:10:05 +0000
commit561db23e5fbfcd110423c6a408ac0a11bebbedac (patch)
tree42ba87de814faa43abe76ffbe75d9a816dbc4389 /OpenSim/Region/Environment/Scenes/Scene.cs
parentImported the scripting changes, so now should be up to date with sugilite. (diff)
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Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Framework.Interfaces.Scripting.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index b345c0c..f1de803 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -44,7 +44,7 @@ using OpenSim.Framework.Communications;
44using OpenSim.Region.Caches; 44using OpenSim.Region.Caches;
45using OpenSim.Region.Environment; 45using OpenSim.Region.Environment;
46using OpenSim.Framework.Servers; 46using OpenSim.Framework.Servers;
47using OpenSim.Scripting; 47using OpenSim.Region.Enviorment.Scripting;
48using OpenSim.Region.Capabilities; 48using OpenSim.Region.Capabilities;
49using Caps = OpenSim.Region.Capabilities.Caps; 49using Caps = OpenSim.Region.Capabilities.Caps;
50 50
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Environment.Scenes
52{ 52{
53 public delegate bool FilterAvatarList(ScenePresence avatar); 53 public delegate bool FilterAvatarList(ScenePresence avatar);
54 54
55 public partial class Scene : SceneBase, ILocalStorageReceiver, IScriptAPI 55 public partial class Scene : SceneBase, ILocalStorageReceiver
56 { 56 {
57 protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); 57 protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
58 protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars; 58 protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars;